Player Matchup
VS
Match Stats
Verdant Expanse
Blossom
Increase the radius of Blossom by 8%.
Level 2
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2
Adrenaline
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5
Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Level 2
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4
Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Decimate
Salvo
Increase the explosion radius of Salvo by 30%.
Level 2
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Level 2
Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
Apocalypse
Juggernaut
Heal for 300 for each champion hit by Juggernaut.
Level 2
Void Lord
Soul Harvest
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Level 2
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5
Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.
Level 1
Spreading Domain
Hardening
Heal for 100 if you do not cancel Hardening before it ends.
Level 1
Raze and Burn
Piercing Quills
Heal for 150 after hitting an enemy with Piercing Quills.
Level 3
Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.
Level 5
Unnatural Persistence
Armor
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
Level 1
Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2
Shred
Pounce
Reduce the Cooldown of Pounce by 2.5s.
Level 5
Savagery
Pounce
Heal for 280 after using Pounce.
Level 4
Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Level 3
Level 1
Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2
Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2
Penumbra
Weapon
Gain 20% Lifesteal.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.