Player Matchup

Jenos
Jenos
DangersDancer
Jenos
Level 520
Champion Stats
27W - 28L
1,548 SR
Queue Stats
1,083W - 1,027L
1,527 Elo+
Solo
Maeve
Maeve
JustEav
Maeve
Level 629
Champion Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Inara
Inara
XdeathnsiteX
Inara
Level 999
Champion Stats
314W - 190L
1,607 SR
Queue Stats
2,366W - 2,398L
1,488 Elo+
Solo
Ying
Ying
YouHopinForWins
Ying
Level 154
Champion Stats
4W - 5L
1,428 SR
Queue Stats
130W - 129L
1,453 Elo+
Solo
Kasumi
Kasumi
relaxedcamel
Kasumi
Level 91
Champion Stats
14W - 12L
1,494 SR
Queue Stats
126W - 100L
1,539 Elo+
Solo
Team Averages
Level 479
1,515 SR
1,501 Elo+

VS

Team Averages
Level 288
1,618 SR
1,565 Elo+
Makoa
Makoa
Astereo
Makoa
Level 67
Champion Stats
1W - 2L
1,515 SR
Queue Stats
59W - 64L
1,414 Elo+
Party 1
Corvus
Corvus
JoseBerm
Corvus
Level 195
Champion Stats
2W - 1L
1,856 SR
Queue Stats
19W - 15L
1,602 Elo+
Solo
Vatu
Vatu
Shinoichis
Vatu
Level 999
Champion Stats
45W - 28L
1,713 SR
Queue Stats
884W - 759L
1,665 Elo+
Solo
Maeve
Maeve
SteelGoliath
Maeve
Level 22
Champion Stats
2W - 1L
1,600 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 1
TheCommonRiffRaf
Unknown
Level 158
Champion Stats
1W - 1L
1,406 SR
Queue Stats
55W - 44L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
2 / 2 / 14
2,419
346
14,773
12,791
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
JustEav
Maeve
51
7 / 2 / 6
2,294
328
46,206
32,179
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
3 / 1 / 11
2,495
356
25,153
51,547
15,246
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
1 / 2 / 14
2,212
316
13,922
27,404
1,323
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 40% while Dimensional Link is active.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
57
15 / 2 / 4
2,542
363
46,791
27,670
1,600
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Astereo
Makoa
47
0 / 7 / 1
1,296
185
20,267
50,376
29,838
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Corvus
JoseBerm
Corvus
52
0 / 3 / 5
1,458
208
20,295
17,217
520
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
7 / 2 / 1
2,379
340
60,542
28,006
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Level 1

10
1 / 9 / 2
1,276
182
24,524
26,662
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
1 / 8 / 0
1,167
167
25,963
24,584
0

Level 5

Level 2

Level 1

Level 4

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
1m 12s
77
Kill Participation
18
28
Kills
9
9
Deaths
29
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Makoa
Astereo
Makoa
0
7
1
0.07
W
2
2
14
4.5
L
Corvus
JoseBerm
Corvus
0
3
5
0.83
W
Maeve
JustEav
Maeve
7
2
6
5
L
7
2
1
3.75
L
1
9
2
0.22
L
1
8
0
0.13
W
3
1
11
8.5
W
1
2
14
4
W
Kasumi
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,845
Damage
151,591
151,591
Taken
146,845
18,169
Shielding
30,358
121,368
Healing
65,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
Astereo
Makoa
20,267
19,677
0
1,580
50,376
29,838
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
14,773
8,681
65,556
5,513
12,791
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Corvus
JoseBerm
Corvus
20,295
19,396
42,150
9,340
17,217
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
JustEav
Maeve
46,206
45,676
0
2,876
32,179
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
60,542
47,092
0
5,951
28,006
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,524
23,111
0
5,981
26,662
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
25,963
15,121
0
598
24,584
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,153
17,421
0
0
51,547
15,246
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,922
9,060
30,773
11,084
27,404
1,323

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
46,791
33,843
0
5,566
27,670
1,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role