Player Matchup

Viktor
Viktor
Haldier-Erenhal
Viktor
Level 238
Champion Stats
21W - 12L
1,648 SR
Queue Stats
207W - 169L
1,681 Elo+
Solo
Fernando
Fernando
SuperLevyBros2
Fernando
Level 148
Champion Stats
8W - 4L
1,609 SR
Queue Stats
377W - 340L
1,638 Elo+
Solo
Raum
Raum
WateredBread
Raum
Level 289
Champion Stats
20W - 13L
1,639 SR
Queue Stats
507W - 423L
1,713 Elo+
Solo
Pip
Pip
slimshady x67
Pip
Level 999
Champion Stats
116W - 127L
1,533 SR
Queue Stats
4,191W - 4,313L
1,540 Elo+
Solo
Lillith
Lillith
ぞみゐゑす
Lillith
Level 333
Champion Stats
21W - 20L
1,591 SR
Queue Stats
1,059W - 580L
1,706 Elo+
Solo
Team Averages
Level 401
1,604 SR
1,656 Elo+

VS

Team Averages
Level 504
1,590 SR
1,574 Elo+
Koga
Koga
Frimox
Koga
Level 11
Champion Stats
9W - 18L
1,420 SR
Queue Stats
22W - 40L
1,462 Elo+
Party 1
Inara
Inara
IM-_-BALD
Inara
Level 495
Champion Stats
18W - 32L
1,489 SR
Queue Stats
1,565W - 1,452L
1,615 Elo+
Solo
Moji
Moji
Moster20
Moji
Level 16
Champion Stats
5W - 8L
1,533 SR
Queue Stats
24W - 30L
1,515 Elo+
Party 1
Octavia
Octavia
Plata Nito8759
Octavia
Level 999
Champion Stats
45W - 26L
1,783 SR
Queue Stats
1,147W - 1,088L
1,679 Elo+
Solo
Io
Io
SettleDownKaiba
Io
Level 999
Champion Stats
5W - 2L
1,726 SR
Queue Stats
1,088W - 1,139L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
6 / 9 / 14
3,110
283
60,501
43,997
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
29
13 / 4 / 10
3,811
346
36,346
66,667
74,816
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

56
8 / 6 / 21
3,810
346
60,827
158,709
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

56
4 / 3 / 16
3,008
273
44,984
31,505
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

57
8 / 8 / 10
3,012
274
32,666
46,475
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Frimox
Koga
2
2 / 14 / 6
2,849
259
55,172
35,230
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
IM-_-BALD
Inara
44
7 / 7 / 8
2,890
263
61,795
97,868
19,039
Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
5
2 / 11 / 9
2,340
213
27,860
33,469
18,189

Level 5

Level 3

Level 3

Level 3

Level 1

Level 1

60
17 / 6 / 6
3,795
345
130,567
45,032
0
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
2 / 2 / 15
2,751
250
71,959
23,725
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
2m 26s
110
Kill Participation
74
39
Kills
30
30
Deaths
40
71
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Koga
Frimox
Koga
2
14
6
0.36
W
6
9
14
1.44
L
Inara
IM-_-BALD
Inara
7
7
8
1.57
L
Moji
2
11
9
0.59
L
17
6
6
3.33
L
2
2
15
4.75
W
Fernando
13
4
10
4.5
W
8
6
21
3.08
W
4
3
16
4
W
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,324
Damage
347,353
347,353
Taken
235,324
74,816
Shielding
37,228
134,744
Healing
131,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
Frimox
Koga
55,172
20,144
1,737
7,045
35,230
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
60,501
41,901
2,025
2,522
43,997
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
IM-_-BALD
Inara
61,795
55,515
0
1,075
97,868
19,039
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Moji
27,860
26,846
23,783
1,959
33,469
18,189
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
130,567
123,767
1,909
6,505
45,032
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
71,959
65,864
70,205
17,164
23,725
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
36,346
24,937
0
1,618
66,667
74,816
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,827
50,431
27,236
26,161
158,709
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,984
41,664
39,306
10,298
31,505
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,666
24,180
25,447
131
46,475
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role