Player Matchup

Vora
Vora
D0MINIKD0MINIK1
Vora
Level 50
Champion Stats
2W - 3L
1,425 SR
Queue Stats
13W - 22L
1,410 Elo+
Party 2
Lex
Lex
P3nes3dad08960
Lex
Level 57
Champion Stats
2W - 3L
1,560 SR
Queue Stats
15W - 19L
1,451 Elo+
Party 2
Tiberius
Tiberius
Sillytails44
Tiberius
Level 969
Champion Stats
26W - 23L
1,579 SR
Queue Stats
457W - 427L
1,585 Elo+
Party 1
Io
Io
Super_Leebee
Io
Level 130
Champion Stats
88W - 62L
1,621 SR
Queue Stats
273W - 283L
1,536 Elo+
Party 1
Fernando
Fernando
okserk
Fernando
Level 326
Champion Stats
31W - 25L
1,647 SR
Queue Stats
385W - 342L
1,651 Elo+
Party 1
Team Averages
Level 306
1,566 SR
1,527 Elo+

VS

Team Averages
Level 254
1,606 SR
1,598 Elo+
Octavia
Octavia
The_New_Hobie
Octavia
Level 35
Champion Stats
3W - 4L
1,367 SR
Queue Stats
19W - 20L
1,423 Elo+
Solo
Inara
Inara
dajaks
Inara
Level 999
Champion Stats
32W - 18L
1,675 SR
Queue Stats
635W - 623L
1,651 Elo+
Solo
Ying
Ying
iYou
Ying
Level 166
Champion Stats
23W - 24L
1,499 SR
Queue Stats
95W - 116L
1,462 Elo+
Solo
Cassie
Cassie
qvrys
Cassie
Level 17
Champion Stats
1W - 0L
1,891 SR
Queue Stats
7W - 1L
1,876 Elo+
Party 3
Rei
Rei
xokyrian
Rei
Level 53
Champion Stats
33W - 26L
1,599 SR
Queue Stats
83W - 69L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
2 / 9 / 1
1,204
172
30,740
30,093
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Level 1

26
3 / 8 / 3
1,737
248
25,158
33,094
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Tiberius
Sillytails44
Tiberius
58
6 / 10 / 1
1,629
233
39,999
35,490
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

28
0 / 4 / 8
1,826
261
19,543
25,658
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
okserk
Fernando
57
2 / 5 / 5
2,397
342
62,275
84,085
65,727
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
10
3 / 6 / 7
2,032
290
22,366
26,950
0
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Inara
dajaks
Inara
59
7 / 2 / 14
2,672
382
48,553
62,055
5,271
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
iYou
Ying
25
5 / 2 / 9
2,260
323
21,866
23,445
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Cassie
qvrys
Cassie
7
17 / 1 / 12
3,545
506
82,121
32,895
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

14
4 / 2 / 23
2,889
413
33,514
32,370
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 13s
Objective Time
7m 17s
31
Kill Participation
101
13
Kills
36
36
Deaths
13
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
3
8
3
0.56
L
Tiberius
Sillytails44
Tiberius
6
10
1
0.65
L
0
4
8
1
W
Octavia
3
6
7
1.08
W
Inara
dajaks
Inara
7
2
14
7
W
Ying
iYou
Ying
5
2
9
4.75
L
Fernando
okserk
Fernando
2
5
5
0.9
W
Cassie
qvrys
Cassie
17
1
12
23
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,715
Damage
208,420
208,420
Taken
177,715
65,727
Shielding
5,271
104,814
Healing
134,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,740
26,809
0
5,833
30,093
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,158
25,158
352
1,280
33,094
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
Sillytails44
Tiberius
39,999
29,485
0
4,526
35,490
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
19,543
17,736
75,027
16,465
25,658
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
22,366
19,952
2,904
6,766
26,950
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Inara
dajaks
Inara
48,553
44,353
0
0
62,055
5,271
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
iYou
Ying
21,866
10,365
25,488
11,097
23,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
okserk
Fernando
62,275
31,381
0
1,331
84,085
65,727
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Cassie
qvrys
Cassie
82,121
72,499
726
4,435
32,895
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
33,514
30,877
62,911
20,252
32,370
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role