Player Matchup

Grover
Grover
Gold I
JackBee
Grover
Gold I
Level 863
Champion Stats
14W - 16L
1,565 SR
Queue Stats
410W - 401L
1,507 Elo+
Solo
Platinum V
LordMyerks
Unknown
Platinum V
Level 558
Champion Stats
4W - 6L
1,505 SR
Queue Stats
123W - 138L
1,564 Elo+
Solo
Barik
Barik
Gold I
RVVII
Barik
Gold I
Level 443
Champion Stats
132W - 126L
1,578 SR
Queue Stats
1,043W - 1,031L
1,492 Elo+
Solo
Ash
Ash
Silver I
ZalemBachae
Ash
Silver I
Level 545
Champion Stats
268W - 228L
1,601 SR
Queue Stats
499W - 531L
1,428 Elo+
Solo
VII
VII
Gold V
o32s
VII
Gold V
Level 273
Champion Stats
0W - 1L
1,310 SR
Queue Stats
5W - 3L
1,745 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 536
1,512 SR
1,547 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 542
1,673 SR
1,561 Elo+
Lex
Lex
Gold V
Bolojan
Lex
Gold V
Level 344
Champion Stats
322W - 378L
1,499 SR
Queue Stats
1,195W - 1,158L
1,420 Elo+
Solo
Inara
Inara
Platinum V
KoiranKarva
Inara
Platinum V
Level 120
Champion Stats
14W - 12L
1,698 SR
Queue Stats
67W - 51L
1,593 Elo+
Solo
Fernando
Fernando
Platinum V
PipiripipUrrà
Fernando
Platinum V
Level 999
Champion Stats
123W - 112L
1,693 SR
Queue Stats
2,773W - 2,595L
1,571 Elo+
Solo
Skye
Skye
Platinum V
PyraIsPog
Skye
Platinum V
Level 828
Champion Stats
14W - 5L
1,785 SR
Queue Stats
135W - 118L
1,545 Elo+
Solo
Furia
Furia
Gold II
agrossir
Furia
Gold II
Level 419
Champion Stats
2W - 0L
1,690 SR
Queue Stats
12W - 7L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
JackBee
Grover
59
3 / 5 / 12
3,207
229
27,766
36,982
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Level 1

LordMyerks
Unknown
57
5 / 12 / 7
3,127
223
88,772
59,735
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Barik
RVVII
Barik
46
0 / 15 / 4
2,849
204
46,679
80,729
70,753
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
1 / 13 / 7
2,691
192
70,524
111,155
22,822
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

VII
o32s
VII
50
13 / 11 / 4
3,662
262
70,011
52,061
3,600
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
22
22 / 5 / 9
4,039
289
70,539
45,466
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
7 / 3 / 22
3,085
220
57,815
70,305
13,698
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
53
7 / 4 / 19
3,322
237
84,859
101,074
86,947
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Skye
59
17 / 7 / 17
3,543
253
98,664
52,429
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Furia
agrossir
Furia
55
3 / 3 / 22
3,289
235
28,785
34,478
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 3s.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 32s
Objective Time
4m 56s
56
Kill Participation
145
22
Kills
56
56
Deaths
22
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Lex
22
5
9
5.3
L
Grover
JackBee
Grover
3
5
12
1.8
W
7
3
22
6
L
LordMyerks
Unknown
5
12
7
0.71
W
Fernando
7
4
19
4.13
W
Skye
17
7
17
3.64
L
Barik
RVVII
Barik
0
15
4
0.13
L
1
13
7
0.35
W
Furia
agrossir
Furia
3
3
22
4.67
L
VII
o32s
VII
13
11
4
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,752
Damage
340,662
340,662
Taken
303,752
97,175
Shielding
100,645
123,641
Healing
233,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
70,539
65,950
0
5,326
45,466
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
JackBee
Grover
27,766
25,147
74,213
24,781
36,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
57,815
44,972
0
6,931
70,305
13,698
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
LordMyerks
Unknown
88,772
69,831
0
2,716
59,735
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
84,859
40,379
0
15,342
101,074
86,947
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Skye
98,664
65,360
43,126
26,987
52,429
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
RVVII
Barik
46,679
46,679
0
18,830
80,729
70,753
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
70,524
66,572
0
2,040
111,155
22,822
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Furia
agrossir
Furia
28,785
16,069
111,665
23,723
34,478
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
VII
o32s
VII
70,011
58,414
0
1,061
52,061
3,600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role