Player Matchup

VII
VII
Cavé
VII
Level 999
Champion Stats
240W - 122L
1,786 SR
Queue Stats
5,031W - 3,155L
1,715 Elo+
Solo
Vora
Vora
LeJakeee
Vora
Level 28
Champion Stats
2W - 3L
1,627 SR
Queue Stats
9W - 12L
1,540 Elo+
Party 2
Dredge
Dredge
Olek07778
Dredge
Level 29
Champion Stats
3W - 4L
1,640 SR
Queue Stats
29W - 37L
1,438 Elo+
Party 2
Ruckus
Ruckus
kingdragon702
Ruckus
Level 34
Champion Stats
10W - 10L
1,532 SR
Queue Stats
28W - 33L
1,465 Elo+
Party 2
Pip
Pip
thenoob5143
Pip
Level 30
Champion Stats
9W - 9L
1,652 SR
Queue Stats
19W - 21L
1,522 Elo+
Party 2
Team Averages
Level 224
1,647 SR
1,536 Elo+

VS

Team Averages
Level 981
1,842 SR
1,888 Elo+
Buck
Buck
Kcrncy
Buck
Level 999
Champion Stats
38W - 1L
2,107 SR
Queue Stats
791W - 140L
2,138 Elo+
Party 1
Ruckus
Ruckus
Mirai 
Ruckus
Level 941
Champion Stats
14W - 3L
1,870 SR
Queue Stats
274W - 101L
1,897 Elo+
Party 1
Octavia
Octavia
Pagy 
Octavia
Level 999
Champion Stats
27W - 9L
1,844 SR
Queue Stats
883W - 263L
2,046 Elo+
Party 1
Khan
Khan
PointTank
Khan
Level 969
Champion Stats
680W - 364L
1,687 SR
Queue Stats
3,258W - 1,883L
1,654 Elo+
Solo
Grover
Grover
VeteranASS
Grover
Level 999
Champion Stats
164W - 151L
1,703 SR
Queue Stats
3,929W - 4,007L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Cavé
VII
59
5 / 5 / 3
1,632
233
26,345
18,993
800
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vora
20
3 / 11 / 3
1,390
199
20,400
30,089
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
Olek07778
Dredge
18
2 / 10 / 0
1,109
158
12,599
31,260
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

15
4 / 9 / 2
1,793
256
25,503
48,706
41,606
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

9
0 / 7 / 7
1,306
187
6,000
21,938
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Kcrncy
Buck
59
13 / 7 / 9
2,422
346
41,512
19,633
3,360
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
Mirai 
Ruckus
58
8 / 8 / 6
1,992
285
26,488
15,460
8,251
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Octavia
Pagy 
Octavia
60
12 / 2 / 10
3,194
456
33,080
14,257
17,680
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Khan
47
7 / 2 / 14
2,158
308
32,043
29,533
4,730
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
VeteranASS
Grover
58
2 / 1 / 27
2,319
331
17,863
11,964
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
4m 13s
29
Kill Participation
108
14
Kills
42
42
Deaths
20
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
VII
Cavé
VII
5
5
3
1.3
W
Buck
Kcrncy
Buck
13
7
9
2.5
L
Vora
3
11
3
0.41
W
Ruckus
Mirai 
Ruckus
8
8
6
1.38
L
Dredge
Olek07778
Dredge
2
10
0
0.2
W
Octavia
Pagy 
Octavia
12
2
10
8.5
W
Khan
7
2
14
7
W
Grover
VeteranASS
Grover
2
1
27
15.5
L
4
9
2
0.56
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,847
Damage
150,986
150,986
Taken
90,847
42,406
Shielding
34,021
35,171
Healing
52,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
Cavé
VII
26,345
25,575
0
1,564
18,993
800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
Kcrncy
Buck
41,512
28,908
0
6,426
19,633
3,360
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
20,400
11,594
0
3,495
30,089
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
Mirai 
Ruckus
26,488
19,602
0
1,480
15,460
8,251
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Dredge
Olek07778
Dredge
12,599
11,361
0
1,613
31,260
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Pagy 
Octavia
33,080
31,630
1,604
1,728
14,257
17,680
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Khan
32,043
32,043
0
4,471
29,533
4,730
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
VeteranASS
Grover
17,863
15,244
28,011
8,662
11,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
25,503
19,281
0
124
48,706
41,606

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
6,000
5,199
22,900
5,475
21,938
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role