Player Matchup

Barik
Barik
Asharone
Barik
Level 999
Champion Stats
12W - 12L
1,597 SR
Queue Stats
1,186W - 1,199L
1,699 Elo+
Party 2
Zhin
Zhin
DFerX
Zhin
Level 705
Champion Stats
286W - 267L
1,603 SR
Queue Stats
1,259W - 1,309L
1,619 Elo+
Solo
DeathDealer47
Unknown
Level 999
Champion Stats
25W - 28L
1,552 SR
Queue Stats
517W - 529L
1,598 Elo+
Solo
Mal'Damba
Mal'Damba
Terlicia
Mal'Damba
Level 999
Champion Stats
11W - 31L
1,384 SR
Queue Stats
758W - 769L
1,671 Elo+
Party 2
Jenos
Jenos
xXProGamerGrXx
Jenos
Level 56
Champion Stats
9W - 8L
1,486 SR
Queue Stats
50W - 51L
1,515 Elo+
Solo
Team Averages
Level 752
1,524 SR
1,620 Elo+

VS

Team Averages
Level 567
1,636 SR
1,619 Elo+
Grover
Grover
Firrius
Grover
Level 187
Champion Stats
135W - 116L
1,621 SR
Queue Stats
372W - 325L
1,659 Elo+
Solo
Lian
Lian
SBOU3III
Lian
Level 999
Champion Stats
77W - 44L
1,680 SR
Queue Stats
572W - 479L
1,689 Elo+
Party 1
VII
VII
Ster345master
VII
Level 86
Champion Stats
18W - 21L
1,548 SR
Queue Stats
199W - 194L
1,548 Elo+
Solo
Terminus
Terminus
TerceGamesPC
Terminus
Level 566
Champion Stats
3W - 1L
1,783 SR
Queue Stats
139W - 118L
1,607 Elo+
Solo
Corvus
Corvus
skit1998
Corvus
Level 999
Champion Stats
1W - 2L
1,548 SR
Queue Stats
343W - 337L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Asharone
Barik
60
17 / 7 / 16
5,825
364
114,465
117,554
128,312
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Zhin
DFerX
Zhin
44
10 / 10 / 9
4,261
266
116,369
64,033
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

56
6 / 12 / 6
3,817
239
70,874
60,354
0

Level 5

Level 1

Level 2

Level 4

Level 3

Level 1

Mal'Damba
Terlicia
Mal'Damba
58
9 / 7 / 23
4,868
304
92,484
68,991
0
Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

42
6 / 7 / 27
5,655
353
26,480
32,203
15,850
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Firrius
Grover
58
5 / 8 / 27
3,864
242
70,079
71,228
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Lian
59
17 / 10 / 13
3,649
228
118,736
71,652
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

21
9 / 11 / 9
2,963
185
51,536
67,685
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Terminus
TerceGamesPC
Terminus
58
11 / 8 / 5
3,333
208
84,800
169,011
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Corvus
skit1998
Corvus
59
1 / 7 / 22
2,867
179
17,984
41,096
800
New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 25s
Objective Time
4m 41s
129
Kill Participation
119
48
Kills
43
43
Deaths
44
81
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Barik
Asharone
Barik
17
7
16
3.57
W
Zhin
DFerX
Zhin
10
10
9
1.45
W
6
12
6
0.75
L
Grover
Firrius
Grover
5
8
27
2.31
L
Lian
17
10
13
2.35
L
9
11
9
1.23
L
Terminus
TerceGamesPC
Terminus
11
8
5
1.69
W
Mal'Damba
Terlicia
Mal'Damba
9
7
23
2.93
L
Corvus
skit1998
Corvus
1
7
22
1.71
W
6
7
27
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,672
Damage
343,135
343,135
Taken
420,672
144,162
Shielding
800
221,073
Healing
288,432
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Asharone
Barik
114,465
114,465
0
22,919
117,554
128,312
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Zhin
DFerX
Zhin
116,369
85,934
0
7,387
64,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,874
55,153
88
6,516
60,354
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Grover
Firrius
Grover
70,079
60,837
126,587
37,234
71,228
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
118,736
117,136
0
3,875
71,652
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
51,536
42,699
0
1,265
67,685
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
TerceGamesPC
Terminus
84,800
37,801
0
25,688
169,011
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
Terlicia
Mal'Damba
92,484
28,613
39,395
16,833
68,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Corvus
skit1998
Corvus
17,984
15,730
87,994
5,789
41,096
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
26,480
13,843
118,285
9,650
32,203
15,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role