Player Matchup

Fernando
Fernando
MetallHeadd
Fernando
Level 59
Champion Stats
4W - 2L
1,804 SR
Queue Stats
128W - 57L
1,783 Elo+
Party 2
Imani
Imani
Vedrial
Imani
Level 68
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,544 Elo+
Party 1
Zhin
Zhin
elMataFascistas
Zhin
Level 999
Champion Stats
13W - 14L
1,704 SR
Queue Stats
2,319W - 759L
1,719 Elo+
Party 2
Kinessa
Kinessa
ifeWardrave
Kinessa
Level 7
Champion Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Jenos
Jenos
iŠûpremØ
Jenos
Level 54
Champion Stats
22W - 14L
1,675 SR
Queue Stats
125W - 67L
1,682 Elo+
Party 2
Team Averages
Level 237
1,584 SR
1,599 Elo+

VS

Team Averages
Level 462
1,571 SR
1,532 Elo+
Pip
Pip
Topvzz
Pip
Level 999
Champion Stats
12W - 13L
1,578 SR
Queue Stats
421W - 380L
1,623 Elo+
Solo
Zhin
Zhin
ZaraThosS4
Zhin
Level 114
Champion Stats
5W - 6L
1,456 SR
Queue Stats
12W - 19L
1,423 Elo+
Solo
Khan
Khan
floatingtoilet
Khan
Level 85
Champion Stats
4W - 4L
1,529 SR
Queue Stats
7W - 9L
1,472 Elo+
Solo
Azaan
Azaan
legionsoverdive
Azaan
Level 113
Champion Stats
155W - 128L
1,652 SR
Queue Stats
273W - 283L
1,628 Elo+
Solo
Dredge
Dredge
queenmore
Dredge
Level 999
Champion Stats
113W - 86L
1,640 SR
Queue Stats
935W - 949L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MetallHeadd
Fernando
23
12 / 7 / 17
4,718
262
98,410
109,251
185,222
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Imani
Vedrial
Imani
53
14 / 15 / 11
3,378
188
85,365
58,158
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
18 / 11 / 10
3,966
220
109,850
69,265
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Kinessa
ifeWardrave
Kinessa
2
7 / 15 / 10
2,928
163
70,768
53,770
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

28
7 / 10 / 28
4,053
225
63,006
56,326
7,440
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Topvzz
Pip
59
11 / 7 / 20
4,718
262
61,197
54,416
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

26
7 / 16 / 6
3,339
186
47,764
60,403
0
Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

29
6 / 11 / 13
4,438
247
39,485
132,303
55,682
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

29
15 / 10 / 13
4,930
274
92,883
108,859
18,861
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Dredge
queenmore
Dredge
34
19 / 14 / 13
4,730
263
105,441
71,418
2,100
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
11m 38s
134
Kill Participation
123
58
Kills
58
58
Deaths
58
76
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fernando
MetallHeadd
Fernando
12
7
17
2.93
W
Pip
Topvzz
Pip
11
7
20
3
L
Imani
Vedrial
Imani
14
15
11
1.3
W
7
16
6
0.63
L
18
11
10
2.09
W
6
11
13
1.14
L
Kinessa
ifeWardrave
Kinessa
7
15
10
0.8
L
7
10
28
2.1
W
15
10
13
2.15
W
Dredge
queenmore
Dredge
19
14
13
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

427,399
Damage
346,770
346,770
Taken
427,399
192,662
Shielding
76,643
183,027
Healing
242,061
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
MetallHeadd
Fernando
98,410
52,348
0
14,523
109,251
185,222
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Pip
Topvzz
Pip
61,197
56,529
119,843
34,925
54,416
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Imani
Vedrial
Imani
85,365
46,149
2,112
4,316
58,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
47,764
35,120
0
8,665
60,403
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
109,850
83,840
0
7,820
69,265
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
39,485
33,550
7,420
27,992
132,303
55,682
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Kinessa
ifeWardrave
Kinessa
70,768
68,622
0
2,210
53,770
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,006
49,741
121,004
31,042
56,326
7,440
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
92,883
72,604
0
14,834
108,859
18,861

Level 2

Level 2

Level 1

W
Dredge
queenmore
Dredge
105,441
57,063
3,535
24,847
71,418
2,100
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role