Player Matchup

Grover
Grover
Einfachnursara
Grover
Level 95
Champion Stats
17W - 21L
1,556 SR
Queue Stats
205W - 201L
1,474 Elo+
Solo
Io
Io
ImTheHope_of_all
Io
Level 48
Champion Stats
6W - 5L
1,533 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 1
Fernando
Fernando
JrdyWRLD
Fernando
Level 81
Champion Stats
56W - 55L
1,537 SR
Queue Stats
134W - 145L
1,489 Elo+
Solo
Cassie
Cassie
MikasaIstBae
Cassie
Level 31
Champion Stats
4W - 5L
1,512 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 1
Skye
Skye
WhhattEvverr
Skye
Level 151
Champion Stats
22W - 29L
1,456 SR
Queue Stats
122W - 147L
1,360 Elo+
Solo
Team Averages
Level 81
1,519 SR
1,459 Elo+

VS

Team Averages
Level 169
1,432 SR
1,389 Elo+
Koga
Koga
Adrian_Bouzas
Koga
Level 390
Champion Stats
6W - 5L
1,615 SR
Queue Stats
767W - 754L
1,390 Elo+
Solo
Khan
Khan
BL00DH0UND4632
Khan
Level 22
Champion Stats
1W - 6L
1,276 SR
Queue Stats
2W - 12L
1,239 Elo+
Party 2
Willo
Willo
DECKENBUNNES
Willo
Level 15
Champion Stats
0W - 2L
1,222 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 2
Corvus
Corvus
SZARŻA
Corvus
Level 354
Champion Stats
2W - 2L
1,500 SR
Queue Stats
152W - 126L
1,490 Elo+
Solo
Pip
Pip
Zu HaRdCoRe97
Pip
Level 66
Champion Stats
1W - 4L
1,548 SR
Queue Stats
7W - 10L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
3 / 4 / 19
2,868
359
36,172
37,136
450
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

28
3 / 1 / 22
2,990
374
34,266
22,128
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
JrdyWRLD
Fernando
18
6 / 0 / 8
3,261
408
42,542
91,592
123,977
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
26
10 / 1 / 7
2,753
344
73,224
20,478
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 1s.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

43
12 / 6 / 9
2,642
330
56,500
23,507
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 11 / 2
1,271
159
37,517
27,840
314
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

12
0 / 6 / 5
2,433
304
31,471
121,067
56,270
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

11
7 / 6 / 4
2,142
268
71,924
32,217
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Corvus
SZARŻA
Corvus
57
4 / 4 / 4
1,756
220
36,886
31,610
3,940
By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

20
0 / 7 / 5
1,576
197
17,043
29,970
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 16s
Objective Time
3m 8s
99
Kill Participation
32
34
Kills
12
12
Deaths
34
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
0
6
5
0.42
L
7
6
4
1.5
W
3
4
19
3.13
W
3
1
22
14
W
Fernando
JrdyWRLD
Fernando
6
0
8
10
W
Cassie
10
1
7
13.5
L
Corvus
SZARŻA
Corvus
4
4
4
1.5
W
12
6
9
2.75
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,704
Damage
194,841
194,841
Taken
242,704
124,427
Shielding
60,524
161,246
Healing
156,805
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,517
28,967
0
468
27,840
314

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
31,471
26,511
3,736
12,144
121,067
56,270
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,924
45,050
0
1,358
32,217
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,172
32,707
46,728
16,854
37,136
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
34,266
29,699
72,351
12,039
22,128
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
JrdyWRLD
Fernando
42,542
27,738
0
7,431
91,592
123,977
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Cassie
73,224
57,408
704
2,856
20,478
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
SZARŻA
Corvus
36,886
28,866
53,135
10,816
31,610
3,940
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,500
40,272
0
2,283
23,507
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
17,043
14,994
65,452
9,696
29,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role