Player Matchup

Barik
Barik
Azpiliqueta
Barik
Level 127
Champion Stats
283W - 291L
1,557 SR
Queue Stats
349W - 355L
1,530 Elo+
Solo
Ragewizard14
Unknown
Level 279
Champion Stats
19W - 13L
1,707 SR
Queue Stats
146W - 131L
1,600 Elo+
Party 1
Imani
Imani
TSM_SNOW0
Imani
Level 356
Champion Stats
52W - 31L
1,681 SR
Queue Stats
766W - 724L
1,526 Elo+
Solo
Io
Io
deadkasumi
Io
Level 999
Champion Stats
282W - 213L
1,675 SR
Queue Stats
1,456W - 1,451L
1,548 Elo+
Solo
Jenos
Jenos
theturtelman28
Jenos
Level 50
Champion Stats
5W - 1L
1,804 SR
Queue Stats
16W - 10L
1,719 Elo+
Party 1
Team Averages
Level 362
1,685 SR
1,584 Elo+

VS

Team Averages
Level 281
1,618 SR
1,572 Elo+
Tyra
Tyra
ALMIGHTY4289
Tyra
Level 204
Champion Stats
4W - 6L
1,569 SR
Queue Stats
289W - 258L
1,553 Elo+
Solo
Raum
Raum
Irehi
Raum
Level 850
Champion Stats
21W - 10L
1,724 SR
Queue Stats
265W - 215L
1,574 Elo+
Solo
Io
Io
femboychaimy
Io
Level 74
Champion Stats
23W - 22L
1,628 SR
Queue Stats
151W - 106L
1,635 Elo+
Solo
Kasumi
Kasumi
relaxedcamel
Kasumi
Level 92
Champion Stats
16W - 14L
1,543 SR
Queue Stats
153W - 129L
1,573 Elo+
Solo
Fernando
Fernando
zantaXs
Fernando
Level 185
Champion Stats
14W - 9L
1,627 SR
Queue Stats
206W - 211L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
5 / 0 / 11
2,178
363
31,215
17,559
23,690
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ragewizard14
Unknown
59
13 / 0 / 12
2,684
447
86,416
21,271
0

Level 2

Level 2

Level 3

Level 5

Level 3

Level 1

Imani
TSM_SNOW0
Imani
50
4 / 1 / 11
1,946
324
27,741
8,463
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

53
6 / 0 / 9
1,933
322
44,937
21,260
5,355
Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

32
2 / 0 / 16
2,171
362
15,630
5,993
3,375
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
0 / 7 / 0
762
127
9,881
23,678
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Raum
Irehi
Raum
54
1 / 6 / 0
1,567
261
23,709
76,234
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

30
0 / 5 / 0
1,065
178
8,440
21,486
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kasumi
57
0 / 6 / 0
694
116
17,703
29,547
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Fernando
zantaXs
Fernando
59
0 / 6 / 1
1,386
231
14,813
54,994
66,400
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
33s
89
Kill Participation
2
30
Kills
1
1
Deaths
30
59
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
5
0
11
10.5
L
Raum
Irehi
Raum
1
6
0
0.17
W
Ragewizard14
Unknown
13
0
12
19
W
Imani
TSM_SNOW0
Imani
4
1
11
9.5
W
6
0
9
10.5
L
0
5
0
0
L
Kasumi
0
6
0
0
W
2
0
16
10
L
Fernando
zantaXs
Fernando
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,939
Damage
74,546
74,546
Taken
205,939
32,420
Shielding
66,400
70,170
Healing
71,203
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,881
5,377
0
3,221
23,678
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
31,215
31,215
0
9,685
17,559
23,690
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
Irehi
Raum
23,709
18,030
12,208
9,751
76,234
0

Level 1

Level 1

W
Ragewizard14
Unknown
86,416
62,800
0
8,052
21,271
0

Level 1

W
Imani
TSM_SNOW0
Imani
27,741
21,490
0
1,559
8,463
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
44,937
42,204
5,782
14,621
21,260
5,355
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
8,440
7,840
32,019
8,600
21,486
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
17,703
10,660
0
4,378
29,547
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
15,630
12,955
25,832
4,639
5,993
3,375
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
zantaXs
Fernando
14,813
9,163
0
1,026
54,994
66,400
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role