Player Matchup

Yagorath
Yagorath
Gold II
FreakyNando
Yagorath
Gold II
Level 164
Champion Stats
29W - 17L
1,713 SR
Queue Stats
303W - 313L
1,494 Elo+
Solo
Inara
Inara
Gold III
MagicMikko
Inara
Gold III
Level 201
Champion Stats
3W - 3L
1,690 SR
Queue Stats
29W - 28L
1,504 Elo+
Party 1
Sha Lin
Sha Lin
Platinum I
REGALASAP
Sha Lin
Platinum I
Level 999
Champion Stats
63W - 49L
1,725 SR
Queue Stats
1,478W - 1,395L
1,636 Elo+
Solo
Jenos
Jenos
Gold III
Tiiinox
Jenos
Gold III
Level 770
Champion Stats
11W - 4L
1,714 SR
Queue Stats
74W - 68L
1,527 Elo+
Solo
Moji
Moji
Gold V
VersusBlue
Moji
Gold V
Level 563
Champion Stats
408W - 343L
1,706 SR
Queue Stats
868W - 808L
1,653 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 539
1,709 SR
1,563 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 519
1,650 SR
1,584 Elo+
Vora
Vora
Platinum IV
B4DMaeve
Vora
Platinum IV
Level 999
Champion Stats
36W - 59L
1,528 SR
Queue Stats
1,015W - 957L
1,547 Elo+
Solo
Atlas
Atlas
Gold V
CyradYT
Atlas
Gold V
Level 677
Champion Stats
6W - 6L
1,604 SR
Queue Stats
109W - 78L
1,673 Elo+
Party 2
Lillith
Lillith
Gold V
EnchantedHealing
Lillith
Gold V
Level 358
Champion Stats
41W - 39L
1,655 SR
Queue Stats
235W - 196L
1,624 Elo+
Solo
Octavia
Octavia
Platinum II
SonPal
Octavia
Platinum II
Level 126
Champion Stats
2W - 2L
1,802 SR
Queue Stats
41W - 40L
1,586 Elo+
Party 2
Fernando
Fernando
Gold V
xelboiii
Fernando
Gold V
Level 437
Champion Stats
34W - 28L
1,658 SR
Queue Stats
338W - 313L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
FreakyNando
Yagorath
58
4 / 6 / 18
3,101
282
74,255
102,711
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Inara
59
4 / 3 / 16
3,365
306
69,966
87,275
27,182
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
REGALASAP
Sha Lin
59
8 / 6 / 10
3,118
283
93,253
40,554
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Jenos
Tiiinox
Jenos
58
4 / 5 / 21
3,409
310
20,219
17,035
9,730
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
23 / 6 / 9
3,729
339
92,691
58,120
42,269

Level 5

Level 1

Level 4

Level 4

Level 1

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
9 / 12 / 8
2,422
220
56,188
44,624
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
CyradYT
Atlas
54
8 / 8 / 5
2,559
233
50,881
106,517
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
2 / 6 / 15
2,780
253
59,672
44,870
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
SonPal
Octavia
47
6 / 8 / 9
2,498
227
90,419
45,098
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
xelboiii
Fernando
57
1 / 9 / 12
2,818
256
48,535
109,275
108,742
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
4m 56s
117
Kill Participation
75
43
Kills
26
26
Deaths
43
74
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Vora
9
12
8
1.08
L
Atlas
CyradYT
Atlas
8
8
5
1.31
L
2
6
15
1.58
W
Yagorath
FreakyNando
Yagorath
4
6
18
2.17
W
Inara
4
3
16
4
W
Sha Lin
REGALASAP
Sha Lin
8
6
10
2.17
L
Octavia
SonPal
Octavia
6
8
9
1.31
W
Jenos
Tiiinox
Jenos
4
5
21
2.9
W
23
6
9
4.58
L
Fernando
xelboiii
Fernando
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,384
Damage
305,695
305,695
Taken
350,384
79,181
Shielding
108,742
181,234
Healing
137,376
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
56,188
40,823
0
9,619
44,624
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Atlas
CyradYT
Atlas
50,881
50,881
0
2,817
106,517
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
59,672
19,495
115,012
957
44,870
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Yagorath
FreakyNando
Yagorath
74,255
41,487
0
17,263
102,711
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
69,966
55,683
0
3,946
87,275
27,182
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
REGALASAP
Sha Lin
93,253
84,649
0
530
40,554
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
SonPal
Octavia
90,419
80,214
1,188
6,506
45,098
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
Tiiinox
Jenos
20,219
9,494
123,795
5,095
17,035
9,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
92,691
87,044
28,261
2,344
58,120
42,269
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
xelboiii
Fernando
48,535
32,947
0
1,277
109,275
108,742
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role