Player Matchup

Ying
Ying
Qualifying
BETHCÄT
Ying
Qualifying
Level 185
Champion Stats
0W - 1L
1,703 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Diamond IV
DaddyBojan1
Unknown
Diamond IV
Level 546
Champion Stats
37W - 42L
1,681 SR
Queue Stats
825W - 782L
1,673 Elo+
Party 3
Pip
Pip
Diamond I
S1LoK
Pip
Diamond I
Level 220
Champion Stats
227W - 122L
1,807 SR
Queue Stats
472W - 459L
1,656 Elo+
Solo
Inara
Inara
Diamond V
Vintchu
Inara
Diamond V
Level 999
Champion Stats
43W - 48L
1,608 SR
Queue Stats
1,144W - 1,108L
1,628 Elo+
Solo
Atlas
Atlas
Diamond II
hondaaccorĐ
Atlas
Diamond II
Level 158
Champion Stats
20W - 10L
1,813 SR
Queue Stats
368W - 339L
1,669 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 422
1,723 SR
1,622 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 630
1,650 SR
1,641 Elo+
Furia
Furia
Platinum V
HackersBan
Furia
Platinum V
Level 999
Champion Stats
126W - 88L
1,635 SR
Queue Stats
2,069W - 1,985L
1,520 Elo+
Solo
Lian
Lian
Diamond II
SchriftÂ
Lian
Diamond II
Level 999
Champion Stats
75W - 83L
1,674 SR
Queue Stats
1,901W - 1,821L
1,639 Elo+
Party 2
VII
VII
Masters
StuckInMyMind
VII
Masters
Level 190
Champion Stats
3W - 1L
1,851 SR
Queue Stats
44W - 25L
1,708 Elo+
Party 1
Ash
Ash
Masters
Thrušt
Ash
Masters
Level 120
Champion Stats
1W - 0L
1,533 SR
Queue Stats
32W - 22L
1,695 Elo+
Party 1
Fernando
Fernando
Diamond V
ZYNYTE
Fernando
Diamond V
Level 840
Champion Stats
3W - 7L
1,555 SR
Queue Stats
389W - 346L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
0 / 9 / 10
2,488
207
11,492
42,922
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

DaddyBojan1
Unknown
54
5 / 4 / 11
2,818
235
85,802
38,738
7,345

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Pip
S1LoK
Pip
43
15 / 7 / 7
2,940
245
94,055
49,093
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Inara
Vintchu
Inara
56
2 / 11 / 7
2,377
198
41,393
79,067
11,235
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
8 / 7 / 9
2,707
226
57,567
100,739
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
59
1 / 4 / 17
3,163
264
9,162
18,764
14,806
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.15s.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Lian
59
6 / 8 / 16
3,182
265
91,799
44,877
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
17 / 6 / 14
3,733
311
95,393
57,345
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ash
46
10 / 7 / 9
3,037
253
69,654
93,278
44,872
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Fernando
ZYNYTE
Fernando
60
4 / 5 / 13
3,429
286
44,551
76,045
131,690
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 29s
Objective Time
5m 26s
74
Kill Participation
107
30
Kills
38
38
Deaths
30
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ying
0
9
10
0.56
L
DaddyBojan1
Unknown
5
4
11
2.63
W
Furia
1
4
17
2.38
L
Pip
S1LoK
Pip
15
7
7
2.64
W
Lian
6
8
16
1.75
W
17
6
14
4
W
Ash
10
7
9
2.07
L
Inara
Vintchu
Inara
2
11
7
0.5
W
Fernando
ZYNYTE
Fernando
4
5
13
2.1
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,309
Damage
310,559
310,559
Taken
290,309
18,580
Shielding
191,368
146,572
Healing
154,122
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
11,492
11,492
92,232
22,893
42,922
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
DaddyBojan1
Unknown
85,802
65,399
0
98
38,738
7,345
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Furia
9,162
3,297
128,110
10,017
18,764
14,806
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Pip
S1LoK
Pip
94,055
88,731
4,419
22,379
49,093
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lian
91,799
90,199
0
2,439
44,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
95,393
92,993
0
1,707
57,345
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ash
69,654
69,054
0
5,138
93,278
44,872
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Vintchu
Inara
41,393
34,177
0
2,684
79,067
11,235
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
ZYNYTE
Fernando
44,551
26,936
0
6,711
76,045
131,690
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
57,567
57,567
0
1,867
100,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role