Player Matchup

Torvald
Torvald
GolemGorilLe
Torvald
Level 24
Champion Stats
3W - 4L
1,419 SR
Queue Stats
10W - 15L
1,340 Elo+
Party 1
Fernando
Fernando
NMS Nhato86
Fernando
Level 85
Champion Stats
1W - 2L
1,336 SR
Queue Stats
18W - 28L
1,337 Elo+
Party 1
Lillith
Lillith
Pingvin7353579
Lillith
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,472 Elo+
Solo
charlando
Unknown
Level 40
Champion Stats
20W - 19L
1,561 SR
Queue Stats
49W - 53L
1,496 Elo+
Party 3
VII
VII
lennnardo
VII
Level 45
Champion Stats
4W - 9L
1,415 SR
Queue Stats
69W - 54L
1,554 Elo+
Party 3
Team Averages
Level 47
1,446 SR
1,440 Elo+

VS

Team Averages
Level 30
1,636 SR
1,408 Elo+
Kinessa
Kinessa
Arina28
Kinessa
Level 32
Champion Stats
28W - 23L
1,500 SR
Queue Stats
30W - 31L
1,413 Elo+
Solo
Tiberius
Tiberius
Müptezelburaq
Tiberius
Level 23
Champion Stats
4W - 3L
1,578 SR
Queue Stats
12W - 14L
1,419 Elo+
Party 4
Grover
Grover
bublik135
Grover
Level 53
Champion Stats
6W - 4L
1,626 SR
Queue Stats
52W - 60L
1,452 Elo+
Party 2
Barik
Barik
lucasalucardy
Barik
Level 33
Champion Stats
4W - 0L
1,977 SR
Queue Stats
19W - 24L
1,436 Elo+
Party 4
Vora
Vora
minakori
Vora
Level 8
Champion Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
GolemGorilLe
Torvald
11
10 / 16 / 9
4,700
276
86,492
73,407
197,767
Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Induction

Induction

Recharge

Generate 8 Ammo after activating Recharge.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
NMS Nhato86
Fernando
52
5 / 16 / 4
4,653
274
49,434
126,801
282,988
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
3 / 15 / 8
2,879
169
45,268
71,400
8,375
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

charlando
Unknown
18
11 / 22 / 7
1,999
118
65,265
64,205
0

Level 1

Level 5

Level 2

Level 5

Level 2

Level 1

18
14 / 20 / 6
1,022
60
69,777
51,440
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Arina28
Kinessa
7
20 / 7 / 33
4,227
249
94,960
28,916
0
Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Tiberius
13
29 / 8 / 25
4,945
291
123,147
62,729
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Grover
bublik135
Grover
42
17 / 8 / 40
6,989
411
66,366
73,613
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

21
11 / 6 / 33
5,207
306
49,860
102,233
141,870
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
5
12 / 14 / 26
3,963
233
52,920
48,745
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 42s
Objective Time
21m 35s
77
Kill Participation
246
43
Kills
89
89
Deaths
43
34
Assists
157
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Arina28
Kinessa
20
7
33
5.21
L
Torvald
GolemGorilLe
Torvald
10
16
9
0.91
W
Tiberius
29
8
25
5.19
L
Fernando
NMS Nhato86
Fernando
5
16
4
0.44
L
3
15
8
0.47
W
Grover
bublik135
Grover
17
8
40
4.63
L
charlando
Unknown
11
22
7
0.66
L
14
20
6
0.85
W
11
6
33
4.58
W
Vora
12
14
26
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,236
Damage
387,253
387,253
Taken
316,236
489,130
Shielding
141,870
81,155
Healing
188,400
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Arina28
Kinessa
94,960
70,477
0
4,969
28,916
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Torvald
GolemGorilLe
Torvald
86,492
64,911
0
2,306
73,407
197,767
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
123,147
103,820
4,000
19,743
62,729
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

L
Fernando
NMS Nhato86
Fernando
49,434
30,530
0
13,867
126,801
282,988
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
45,268
29,659
42,787
1,556
71,400
8,375

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Grover
bublik135
Grover
66,366
58,083
77,278
44,755
73,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
charlando
Unknown
65,265
47,561
0
7,641
64,205
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
69,777
53,130
0
12,998
51,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,860
49,860
0
32,374
102,233
141,870
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
52,920
41,397
0
5,281
48,745
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role