Player Matchup

Buck
Buck
CarryBoliviano
Buck
Level 242
Champion Stats
227W - 203L
1,555 SR
Queue Stats
373W - 322L
1,635 Elo+
Solo
Mal'Damba
Mal'Damba
Jeishimi
Mal'Damba
Level 147
Champion Stats
14W - 10L
1,639 SR
Queue Stats
297W - 270L
1,612 Elo+
Party 1
Louphus
Unknown
Level 496
Champion Stats
8W - 11L
1,552 SR
Queue Stats
516W - 463L
1,652 Elo+
Solo
Terminus
Terminus
Monzimonzi
Terminus
Level 395
Champion Stats
76W - 57L
1,658 SR
Queue Stats
1,189W - 1,187L
1,571 Elo+
Party 1
Cassie
Cassie
lKathu
Cassie
Level 496
Champion Stats
14W - 7L
1,611 SR
Queue Stats
1,204W - 1,147L
1,606 Elo+
Party 1
Team Averages
Level 355
1,603 SR
1,615 Elo+

VS

Team Averages
Level 811
1,540 SR
1,562 Elo+
Zhin
Zhin
ChaMytown
Zhin
Level 999
Champion Stats
27W - 34L
1,512 SR
Queue Stats
1,633W - 1,674L
1,522 Elo+
Solo
Lian
Lian
TioDaryo
Lian
Level 253
Champion Stats
4W - 8L
1,426 SR
Queue Stats
290W - 297L
1,538 Elo+
Solo
Koga
Koga
VilaoZada
Koga
Level 806
Champion Stats
1W - 5L
1,516 SR
Queue Stats
794W - 842L
1,507 Elo+
Solo
Jenos
Jenos
barth30
Jenos
Level 999
Champion Stats
352W - 427L
1,604 SR
Queue Stats
1,545W - 1,587L
1,615 Elo+
Solo
Makoa
Makoa
lFulanito
Makoa
Level 999
Champion Stats
45W - 44L
1,644 SR
Queue Stats
168W - 150L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
14 / 9 / 9
3,349
258
60,998
44,544
2,400
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Mal'Damba
Jeishimi
Mal'Damba
46
4 / 9 / 16
2,982
229
16,271
33,661
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Louphus
Unknown
57
10 / 8 / 15
3,662
282
94,950
35,786
5,115

Level 4

Level 5

Level 4

Level 1

Level 1

Level 1

Terminus
Monzimonzi
Terminus
59
5 / 8 / 11
3,200
246
41,298
76,122
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Cassie
lKathu
Cassie
58
8 / 8 / 9
3,077
237
52,224
28,985
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
8 / 7 / 11
2,577
198
58,401
41,177
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Lian
58
8 / 9 / 5
2,620
202
25,095
33,950
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
59
14 / 13 / 10
842
65
58,021
48,381
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
barth30
Jenos
59
5 / 5 / 26
4,279
329
24,950
27,385
8,060
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
lFulanito
Makoa
51
8 / 7 / 14
2,972
229
52,631
114,848
38,427
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
4m 31s
101
Kill Participation
109
41
Kills
43
42
Deaths
41
60
Assists
66
Player
Kills
Deaths
Assists
KDA
W
14
9
9
2.06
L
Zhin
8
7
11
1.93
W
Mal'Damba
Jeishimi
Mal'Damba
4
9
16
1.33
W
Louphus
Unknown
10
8
15
2.19
W
Terminus
Monzimonzi
Terminus
5
8
11
1.31
L
Lian
8
9
5
1.17
L
Koga
14
13
10
1.46
L
Jenos
barth30
Jenos
5
5
26
3.6
L
Makoa
lFulanito
Makoa
8
7
14
2.14
W
Cassie
lKathu
Cassie
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,741
Damage
219,098
219,098
Taken
265,741
7,515
Shielding
46,487
103,079
Healing
134,253
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,998
48,665
704
13,080
44,544
2,400
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Zhin
58,401
41,470
0
6,682
41,177
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Jeishimi
Mal'Damba
16,271
7,813
54,897
11,366
33,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Louphus
Unknown
94,950
74,231
0
1,957
35,786
5,115
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
Monzimonzi
Terminus
41,298
20,153
0
12,375
76,122
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Lian
25,095
22,407
0
2,310
33,950
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
58,021
42,734
0
4,121
48,381
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
barth30
Jenos
24,950
19,632
101,251
12,921
27,385
8,060

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Makoa
lFulanito
Makoa
52,631
46,617
0
6,968
114,848
38,427
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
lKathu
Cassie
52,224
42,573
0
8,700
28,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role