Player Matchup
VS
Match Stats
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.
Level 5
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2
Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 20%.
Level 4
Unholy Flight
Death Wings
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Level 3
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3
Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 80 after activating Battle Shout.
Level 1
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Level 1
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Harsh Training
Armor
Increase your maximum Health by 150.
Level 3
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 12%.
Level 2
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Criminal Record
Dragon Stance
Gain 7% Lifesteal while in Dragon Stance.
Level 2
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
Seismic Wave
Heroic Leap
Reduce the Cooldown of Heroic Leap by 0.5s.
Level 1
Momentum
Heroic Leap
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Level 3
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Level 3
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 15%.
Level 3
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3
Blood and Stone
Shatterfall
Gain 6% Power Siphon charge for each enemy hit by Shatterfall.
Level 1
It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Level 1
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5
Mystic Fire
Frostfire Glide
Regenerate 5% Mana every 1s while using FrostFire Glide.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.
Level 4
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.