Player Matchup

Jenos
Jenos
Hyôka
Jenos
Level 42
Champion Stats
12W - 5L
1,631 SR
Queue Stats
38W - 34L
1,604 Elo+
Party 1
Evie
Evie
S0berKuromi
Evie
Level 999
Champion Stats
21W - 10L
1,584 SR
Queue Stats
1,567W - 1,382L
1,645 Elo+
Party 2
Willo
Willo
SILVATHEGREAT
Willo
Level 999
Champion Stats
863W - 735L
1,632 SR
Queue Stats
1,623W - 1,556L
1,629 Elo+
Solo
Seris
Seris
SugarSatann
Seris
Level 617
Champion Stats
88W - 105L
1,577 SR
Queue Stats
295W - 281L
1,567 Elo+
Party 2
Fernando
Fernando
TemmieIncompri
Fernando
Level 225
Champion Stats
16W - 18L
1,539 SR
Queue Stats
113W - 109L
1,593 Elo+
Party 1
Team Averages
Level 576
1,593 SR
1,608 Elo+

VS

Team Averages
Level 587
1,538 SR
1,602 Elo+
Bomb King
Bomb King
PeriPerri
Bomb King
Level 799
Champion Stats
42W - 45L
1,564 SR
Queue Stats
1,238W - 1,220L
1,608 Elo+
Party 4
Vora
Vora
Sku11Crusher
Vora
Level 382
Champion Stats
0W - 1L
1,294 SR
Queue Stats
52W - 65L
1,522 Elo+
Party 4
Jenos
Jenos
TheSuffocater
Jenos
Level 78
Champion Stats
24W - 18L
1,612 SR
Queue Stats
141W - 132L
1,618 Elo+
Solo
Octavia
Octavia
hellohellahell
Octavia
Level 745
Champion Stats
27W - 30L
1,567 SR
Queue Stats
810W - 831L
1,628 Elo+
Party 3
Makoa
Makoa
whitechineseboi
Makoa
Level 932
Champion Stats
158W - 189L
1,651 SR
Queue Stats
568W - 596L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Hyôka
Jenos
20
5 / 2 / 17
2,501
313
31,721
25,119
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
12 / 2 / 9
2,425
303
36,716
23,408
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

52
13 / 1 / 14
2,590
324
60,810
9,544
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

56
5 / 1 / 16
2,428
304
18,463
11,589
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Level 1

Fernando
32
5 / 1 / 14
2,789
349
23,824
36,915
81,477
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
PeriPerri
Bomb King
59
3 / 9 / 2
1,751
219
31,216
27,596
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.1s.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 28% for 3s after using Grumpy Bomb.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

57
1 / 10 / 1
1,343
168
14,425
24,591
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

25
0 / 8 / 2
751
94
6,112
22,218
2,068
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
1 / 8 / 0
1,242
155
28,841
29,915
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
2 / 5 / 2
1,808
226
25,981
67,214
46,144
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 45s
Objective Time
1m 9s
110
Kill Participation
14
40
Kills
7
7
Deaths
40
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jenos
Hyôka
Jenos
5
2
17
6.75
L
Bomb King
PeriPerri
Bomb King
3
9
2
0.44
W
12
2
9
8.25
W
13
1
14
20
L
1
10
1
0.15
W
5
1
16
13
W
Fernando
5
1
14
12
L
0
8
2
0.13
L
1
8
0
0.13
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,534
Damage
106,575
106,575
Taken
171,534
81,477
Shielding
48,212
87,764
Healing
46,171
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Hyôka
Jenos
31,721
16,529
19,614
6,021
25,119
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
PeriPerri
Bomb King
31,216
23,420
0
583
27,596
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,716
35,236
0
1,783
23,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,810
30,118
594
1,587
9,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
14,425
8,075
0
3,959
24,591
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
18,463
14,634
49,569
6,704
11,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
23,824
11,641
0
1,892
36,915
81,477
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
6,112
4,372
28,215
2,823
22,218
2,068

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
28,841
27,391
0
5,210
29,915
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,981
24,478
0
5,381
67,214
46,144
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role