Player Matchup

Fernando
Fernando
Platinum II
BrodyButthead
Fernando
Platinum II
Level 135
Champion Stats
2W - 2L
1,518 SR
Queue Stats
108W - 83L
1,645 Elo+
Party 2
Diamond V
Túhermana
Unknown
Diamond V
Level 393
Champion Stats
80W - 60L
1,668 SR
Queue Stats
627W - 595L
1,613 Elo+
Solo
Zhin
Zhin
Qualifying
Yautï
Zhin
Qualifying
Level 999
Champion Stats
3W - 2L
1,691 SR
Queue Stats
17W - 12L
1,579 Elo+
Solo
Jenos
Jenos
Diamond V
parallaxcadet
Jenos
Diamond V
Level 291
Champion Stats
15W - 15L
1,715 SR
Queue Stats
115W - 92L
1,658 Elo+
Party 2
Inara
Inara
Platinum V
victorveker
Inara
Platinum V
Level 850
Champion Stats
43W - 45L
1,562 SR
Queue Stats
931W - 937L
1,554 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 534
1,631 SR
1,610 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 357
1,599 SR
1,568 Elo+
Tyra
Tyra
Platinum V
CH4K4LITO
Tyra
Platinum V
Level 139
Champion Stats
41W - 34L
1,670 SR
Queue Stats
149W - 165L
1,520 Elo+
Party 1
Atlas
Atlas
Platinum II
Hali0N
Atlas
Platinum II
Level 53
Champion Stats
0W - 1L
1,763 SR
Queue Stats
15W - 13L
1,542 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
Seelevv
Sha Lin
Platinum I
Level 550
Champion Stats
1W - 7L
1,328 SR
Queue Stats
772W - 728L
1,644 Elo+
Solo
Lian
Lian
Platinum II
TofuBoba
Lian
Platinum II
Level 43
Champion Stats
9W - 8L
1,607 SR
Queue Stats
51W - 45L
1,570 Elo+
Solo
Ying
Ying
Platinum IV
ZENÐAYA
Ying
Platinum IV
Level 999
Champion Stats
7W - 8L
1,629 SR
Queue Stats
86W - 82L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BrodyButthead
Fernando
32
8 / 1 / 12
3,252
325
73,908
72,568
118,667
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Túhermana
Unknown
58
13 / 6 / 8
2,912
291
68,650
44,052
0

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Zhin
Yautï
Zhin
54
5 / 7 / 13
2,468
247
48,903
39,616
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
6 / 3 / 24
3,722
372
24,438
24,458
10,733
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 4 / 9
2,687
269
32,311
80,148
23,076
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
54
6 / 9 / 6
2,601
260
68,458
50,525
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Atlas
Hali0N
Atlas
36
4 / 8 / 6
2,314
231
49,605
95,997
0
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Sha Lin
Seelevv
Sha Lin
56
1 / 10 / 7
2,077
208
60,604
41,795
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Lian
27
9 / 6 / 5
2,580
258
68,596
34,420
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
59
1 / 4 / 11
2,441
244
13,579
25,473
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 44s
Objective Time
3m 15s
103
Kill Participation
56
37
Kills
21
21
Deaths
37
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fernando
BrodyButthead
Fernando
8
1
12
14
L
Tyra
6
9
6
1
L
Atlas
Hali0N
Atlas
4
8
6
0.88
L
Sha Lin
Seelevv
Sha Lin
1
10
7
0.45
L
Lian
9
6
5
1.92
W
Túhermana
Unknown
13
6
8
2.83
W
Zhin
Yautï
Zhin
5
7
13
1.64
L
Ying
1
4
11
1.63
W
6
3
24
6
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,210
Damage
260,842
260,842
Taken
248,210
152,476
Shielding
0
192,546
Healing
118,692
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BrodyButthead
Fernando
73,908
32,249
0
7,795
72,568
118,667
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Tyra
68,458
41,452
0
1,092
50,525
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
Hali0N
Atlas
49,605
49,605
0
0
95,997
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
Seelevv
Sha Lin
60,604
52,458
0
1,339
41,795
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
68,596
64,593
0
3,642
34,420
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Túhermana
Unknown
68,650
55,080
0
5,548
44,052
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
Yautï
Zhin
48,903
43,895
0
1,649
39,616
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
13,579
13,579
96,779
15,840
25,473
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,438
23,843
149,910
16,643
24,458
10,733
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
32,311
28,995
296
10,705
80,148
23,076
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role