Player Matchup

Mal'Damba
Mal'Damba
Platinum IV
Clano2
Mal'Damba
Platinum IV
Level 609
Champion Stats
25W - 38L
1,569 SR
Queue Stats
1,507W - 1,398L
1,603 Elo+
Party 2
Fernando
Fernando
Platinum III
DrОn
Fernando
Platinum III
Level 999
Champion Stats
223W - 170L
1,692 SR
Queue Stats
857W - 786L
1,623 Elo+
Party 1
Makoa
Makoa
Platinum II
Michael985
Makoa
Platinum II
Level 999
Champion Stats
217W - 205L
1,691 SR
Queue Stats
1,454W - 1,392L
1,651 Elo+
Party 2
Vatu
Vatu
Platinum IV
MoJIekyJI9pHbIu
Vatu
Platinum IV
Level 999
Champion Stats
181W - 211L
1,543 SR
Queue Stats
3,018W - 2,935L
1,608 Elo+
Party 1
Strix
Strix
Platinum IV
Saso1K
Strix
Platinum IV
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,527 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 737
1,599 SR
1,602 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 924
1,657 SR
1,579 Elo+
Atlas
Atlas
Gold II
Akukubensen
Atlas
Gold II
Level 999
Champion Stats
354W - 311L
1,686 SR
Queue Stats
1,598W - 1,584L
1,475 Elo+
Party 3
Furia
Furia
Diamond V
Chrysalis033
Furia
Diamond V
Level 999
Champion Stats
369W - 288L
1,665 SR
Queue Stats
1,096W - 1,066L
1,644 Elo+
Solo
Kasumi
Kasumi
Gold V
DiamondDragon5
Kasumi
Gold V
Level 999
Champion Stats
94W - 70L
1,650 SR
Queue Stats
291W - 251L
1,587 Elo+
Solo
Barik
Barik
Platinum V
Rrezens
Barik
Platinum V
Level 623
Champion Stats
84W - 48L
1,712 SR
Queue Stats
949W - 902L
1,602 Elo+
Party 3
Lian
Lian
Platinum II
illegalcup_06
Lian
Platinum II
Level 999
Champion Stats
20W - 27L
1,573 SR
Queue Stats
702W - 670L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Clano2
Mal'Damba
54
2 / 5 / 24
4,182
246
45,637
41,505
2,265
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
DrОn
Fernando
59
14 / 13 / 15
4,682
275
80,263
137,147
139,968
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Makoa
59
10 / 15 / 17
3,899
229
94,591
174,108
60,529
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
10 / 14 / 15
3,618
213
85,268
73,305
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Strix
Saso1K
Strix
39
7 / 12 / 13
3,277
193
106,786
49,289
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
KinessaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 11 / 18
3,837
226
88,485
155,276
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
9 / 8 / 36
5,443
320
71,509
52,254
32,864
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

60
21 / 6 / 17
4,614
271
98,742
63,471
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
Rrezens
Barik
56
13 / 5 / 20
5,059
298
94,857
82,996
54,043
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
9 / 13 / 21
4,353
256
121,761
58,548
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
9m 47s
127
Kill Participation
171
43
Kills
59
59
Deaths
43
84
Assists
112
Player
Kills
Deaths
Assists
KDA
W
7
11
18
1.45
W
9
8
36
3.38
L
Mal'Damba
Clano2
Mal'Damba
2
5
24
2.8
W
21
6
17
4.92
L
Fernando
DrОn
Fernando
14
13
15
1.65
L
Makoa
10
15
17
1.23
L
10
14
15
1.25
W
Barik
Rrezens
Barik
13
5
20
4.6
L
Strix
Saso1K
Strix
7
12
13
1.13
W
9
13
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,545
Damage
475,354
475,354
Taken
412,545
202,762
Shielding
86,907
236,993
Healing
223,976
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
88,485
88,485
0
4,460
155,276
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
71,509
40,366
166,426
32,276
52,254
32,864
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Mal'Damba
Clano2
Mal'Damba
45,637
21,761
181,915
24,688
41,505
2,265
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
98,742
70,814
0
8,718
63,471
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
DrОn
Fernando
80,263
43,031
0
8,040
137,147
139,968
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
94,591
85,221
0
2,652
174,108
60,529
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
85,268
56,434
0
16,506
73,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
Rrezens
Barik
94,857
94,857
0
8,862
82,996
54,043
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Strix
Saso1K
Strix
106,786
104,356
0
3,192
49,289
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
121,761
120,723
0
3,234
58,548
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role