Player Matchup

Moji
Moji
AcoSpinz
Moji
Level 999
Champion Stats
4W - 5L
1,463 SR
Queue Stats
3,515W - 3,153L
1,670 Elo+
Party 1
Vora
Vora
Makofumo
Vora
Level 64
Champion Stats
0W - 2L
1,500 SR
Queue Stats
58W - 41L
1,599 Elo+
Solo
Grover
Grover
SirCornith
Grover
Level 678
Champion Stats
3W - 6L
1,547 SR
Queue Stats
166W - 194L
1,446 Elo+
Solo
Fernando
Fernando
StyxieMinx
Fernando
Level 597
Champion Stats
8W - 3L
1,227 SR
Queue Stats
28W - 21L
1,504 Elo+
Party 1
Tiberius
Tiberius
Throwgoz
Tiberius
Level 999
Champion Stats
54W - 40L
1,703 SR
Queue Stats
2,935W - 2,334L
1,688 Elo+
Party 1
Team Averages
Level 667
1,488 SR
1,582 Elo+

VS

Team Averages
Level 823
1,636 SR
1,568 Elo+
Buck
Buck
Gurumo
Buck
Level 999
Champion Stats
158W - 143L
1,622 SR
Queue Stats
1,992W - 1,963L
1,571 Elo+
Party 2
Tyra
Tyra
Keile
Tyra
Level 652
Champion Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,545 Elo+
Solo
Dredge
Dredge
Leanfot
Dredge
Level 999
Champion Stats
84W - 44L
1,734 SR
Queue Stats
1,492W - 1,563L
1,589 Elo+
Solo
Ying
Ying
Nemihwa
Ying
Level 464
Champion Stats
143W - 128L
1,635 SR
Queue Stats
1,163W - 1,122L
1,570 Elo+
Party 2
Fernando
Fernando
islander9487
Fernando
Level 999
Champion Stats
294W - 273L
1,687 SR
Queue Stats
2,927W - 2,932L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
60
4 / 8 / 15
2,999
214
21,564
47,731
59,596

Level 4

Level 5

Level 2

Level 2

Level 2

Level 1

Vora
34
2 / 11 / 14
2,197
157
45,701
54,041
4,572
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
SirCornith
Grover
56
3 / 8 / 22
3,058
218
27,067
43,912
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Fernando
StyxieMinx
Fernando
55
8 / 8 / 12
3,613
258
66,245
136,411
171,588
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Throwgoz
Tiberius
60
25 / 9 / 11
3,998
286
119,718
52,182
16,317
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Gurumo
Buck
59
11 / 13 / 11
3,724
266
69,979
70,674
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Tyra
Keile
Tyra
46
10 / 8 / 25
3,933
281
64,372
47,638
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Dredge
Leanfot
Dredge
59
17 / 7 / 14
4,641
332
129,163
54,999
5,690
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ying
Nemihwa
Ying
50
3 / 8 / 28
4,220
301
17,590
32,699
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
islander9487
Fernando
60
3 / 6 / 19
3,710
265
53,173
74,285
69,415
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
5m 49s
116
Kill Participation
141
42
Kills
44
44
Deaths
42
74
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Moji
4
8
15
1.44
W
Buck
Gurumo
Buck
11
13
11
1.27
W
Tyra
Keile
Tyra
10
8
25
2.81
W
Dredge
Leanfot
Dredge
17
7
14
3.43
L
Vora
2
11
14
0.82
W
Ying
Nemihwa
Ying
3
8
28
2.13
L
Grover
SirCornith
Grover
3
8
22
1.75
L
Fernando
StyxieMinx
Fernando
8
8
12
1.75
L
Tiberius
Throwgoz
Tiberius
25
9
11
3.39
W
Fernando
islander9487
Fernando
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,295
Damage
334,277
334,277
Taken
280,295
252,073
Shielding
75,105
205,569
Healing
159,657
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
21,564
21,564
88,857
14,013
47,731
59,596
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
Gurumo
Buck
69,979
45,006
0
13,176
70,674
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
Keile
Tyra
64,372
48,172
931
1,676
47,638
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
Leanfot
Dredge
129,163
84,783
0
5,484
54,999
5,690
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Vora
45,701
34,751
0
5,732
54,041
4,572
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Nemihwa
Ying
17,590
17,590
121,798
14,822
32,699
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
SirCornith
Grover
27,067
21,856
72,566
17,572
43,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
StyxieMinx
Fernando
66,245
44,514
0
465
136,411
171,588
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Tiberius
Throwgoz
Tiberius
119,718
70,679
396
5,968
52,182
16,317
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Fernando
islander9487
Fernando
53,173
28,041
0
1,770
74,285
69,415
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role