Player Matchup

Maeve
Maeve
Aldoxito
Maeve
Level 67
Champion Stats
3W - 3L
1,568 SR
Queue Stats
90W - 71L
1,617 Elo+
Solo
Barik
Barik
DoctorSneaky
Barik
Level 999
Champion Stats
82W - 71L
1,597 SR
Queue Stats
3,780W - 3,855L
1,529 Elo+
Solo
Strix
Strix
Kiritoxds89
Strix
Level 372
Champion Stats
205W - 181L
1,598 SR
Queue Stats
387W - 370L
1,586 Elo+
Solo
Cassie
Cassie
hencovitch
Cassie
Level 112
Champion Stats
7W - 7L
1,592 SR
Queue Stats
249W - 233L
1,686 Elo+
Solo
Mal'Damba
Mal'Damba
kdMartinezEXE
Mal'Damba
Level 486
Champion Stats
76W - 72L
1,600 SR
Queue Stats
1,249W - 1,240L
1,517 Elo+
Solo
Team Averages
Level 407
1,591 SR
1,587 Elo+

VS

Team Averages
Level 674
1,507 SR
1,600 Elo+
Io
Io
ChaoticAngell
Io
Level 49
Champion Stats
23W - 25L
1,562 SR
Queue Stats
78W - 69L
1,633 Elo+
Party 1
Ruckus
Ruckus
HommerThadeu
Ruckus
Level 999
Champion Stats
5W - 16L
1,322 SR
Queue Stats
1,402W - 1,415L
1,588 Elo+
Party 1
Seris
Seris
KanelaDeFrango
Seris
Level 999
Champion Stats
91W - 120L
1,592 SR
Queue Stats
1,062W - 1,051L
1,596 Elo+
Party 1
Evie
Evie
Krusifixion
Evie
Level 324
Champion Stats
4W - 7L
1,503 SR
Queue Stats
51W - 40L
1,611 Elo+
Solo
Fernando
Fernando
SORRYBOUTHIS
Fernando
Level 999
Champion Stats
25W - 36L
1,558 SR
Queue Stats
1,596W - 1,461L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Aldoxito
Maeve
33
13 / 4 / 15
4,346
241
87,786
38,899
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

60
11 / 7 / 25
5,972
332
120,118
92,689
164,613
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
14 / 16 / 14
4,756
264
123,352
58,670
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.2s longer.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Cassie
hencovitch
Cassie
59
22 / 16 / 16
5,340
297
133,993
74,422
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Mal'Damba
kdMartinezEXE
Mal'Damba
59
5 / 8 / 27
4,631
257
32,263
53,998
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
6 / 16 / 17
3,462
192
40,503
62,346
2,950
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Ruckus
60
7 / 15 / 17
3,716
206
75,228
169,756
89,385
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 60 Ammo after using Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

60
5 / 16 / 17
3,179
177
30,733
58,897
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

45
20 / 7 / 7
3,668
204
88,904
54,145
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
SORRYBOUTHIS
Fernando
59
13 / 11 / 13
3,953
220
83,310
152,368
158,458
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 13s
Objective Time
7m 12s
162
Kill Participation
122
65
Kills
51
51
Deaths
65
97
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Maeve
Aldoxito
Maeve
13
4
15
5.13
L
6
16
17
0.91
W
11
7
25
3.36
L
Ruckus
7
15
17
1.03
L
5
16
17
0.84
W
14
16
14
1.31
L
20
7
7
3.36
L
Fernando
SORRYBOUTHIS
Fernando
13
11
13
1.77
W
Cassie
hencovitch
Cassie
22
16
16
1.88
W
Mal'Damba
kdMartinezEXE
Mal'Damba
5
8
27
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

497,512
Damage
318,678
318,678
Taken
497,512
164,613
Shielding
250,793
183,613
Healing
283,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Aldoxito
Maeve
87,786
86,134
0
13,262
38,899
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
40,503
37,125
123,248
20,466
62,346
2,950
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
120,118
120,118
0
22,992
92,689
164,613
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
75,228
58,424
0
26,463
169,756
89,385
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
30,733
25,092
82,988
12,485
58,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
123,352
99,636
0
3,755
58,670
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
88,904
84,725
0
16,669
54,145
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
SORRYBOUTHIS
Fernando
83,310
51,386
0
1,674
152,368
158,458
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Cassie
hencovitch
Cassie
133,993
123,845
0
13,454
74,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
kdMartinezEXE
Mal'Damba
32,263
17,090
97,212
32,938
53,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role