Player Matchup

Vivian
Vivian
Gold IV
Gkey1452
Vivian
Gold IV
Level 139
Champion Stats
3W - 7L
1,387 SR
Queue Stats
86W - 84L
1,522 Elo+
Solo
Fernando
Fernando
Silver I
Hunters-killer90
Fernando
Silver I
Level 999
Champion Stats
116W - 109L
1,614 SR
Queue Stats
638W - 640L
1,493 Elo+
Solo
Ruckus
Ruckus
Bronze I
SLY DABS
Ruckus
Bronze I
Level 106
Champion Stats
45W - 28L
1,705 SR
Queue Stats
172W - 150L
1,495 Elo+
Solo
Corvus
Corvus
Bronze II
TheShadowmare76
Corvus
Bronze II
Level 823
Champion Stats
23W - 30L
1,517 SR
Queue Stats
592W - 617L
1,434 Elo+
Solo
Koga
Koga
Qualifying
Twitch-Pludat
Koga
Qualifying
Level 37
Champion Stats
1W - 0L
1,825 SR
Queue Stats
11W - 8L
1,311 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 421
1,609 SR
1,451 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 688
1,576 SR
1,404 Elo+
Tyra
Tyra
Bronze I
Andersoonn27
Tyra
Bronze I
Level 407
Champion Stats
0W - 1L
1,512 SR
Queue Stats
12W - 23L
1,300 Elo+
Solo
Khan
Khan
Gold V
LP Papillon
Khan
Gold V
Level 999
Champion Stats
18W - 22L
1,546 SR
Queue Stats
720W - 673L
1,491 Elo+
Solo
Inara
Inara
Gold III
LugusKali313
Inara
Gold III
Level 999
Champion Stats
307W - 309L
1,637 SR
Queue Stats
1,361W - 1,380L
1,549 Elo+
Party 1
Jenos
Jenos
Silver IV
SunArg
Jenos
Silver IV
Level 999
Champion Stats
361W - 326L
1,643 SR
Queue Stats
1,701W - 1,808L
1,494 Elo+
Party 1
Moji
Moji
Bronze IV
TTVblazedagoat1
Moji
Bronze IV
Level 38
Champion Stats
1W - 2L
1,543 SR
Queue Stats
1W - 7L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Gkey1452
Vivian
40
20 / 7 / 19
4,197
262
107,506
37,019
20,200
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
7 / 6 / 17
3,587
224
79,132
85,462
86,873
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
SLY DABS
Ruckus
33
10 / 12 / 12
3,636
227
80,993
75,940
60,918
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

59
3 / 5 / 32
3,599
225
28,288
35,182
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

35
18 / 8 / 17
4,052
253
93,624
48,259
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Bans
LexImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
SerisCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
5 / 16 / 11
3,306
207
60,117
74,163
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

54
5 / 12 / 11
3,292
206
65,660
108,535
43,246
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
11 / 11 / 9
4,025
252
72,963
110,422
35,889
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
SunArg
Jenos
59
4 / 3 / 23
3,805
238
23,553
22,410
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

32
13 / 16 / 10
3,844
240
59,569
74,013
45,557

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
4m 53s
155
Kill Participation
102
58
Kills
38
38
Deaths
58
97
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
16
11
0.66
W
Vivian
Gkey1452
Vivian
20
7
19
4.21
W
7
6
17
2.58
L
5
12
11
0.88
L
11
11
9
1.41
W
Ruckus
SLY DABS
Ruckus
10
12
12
1.33
L
Jenos
SunArg
Jenos
4
3
23
5.17
L
13
16
10
1.13
W
3
5
32
3.8
W
18
8
17
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,543
Damage
281,862
281,862
Taken
389,543
167,991
Shielding
124,692
135,558
Healing
189,683
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,117
31,674
2,629
7,823
74,163
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
Gkey1452
Vivian
107,506
97,372
0
2,732
37,019
20,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
79,132
42,716
0
6,518
85,462
86,873
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
65,660
60,110
12,916
19,584
108,535
43,246
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
72,963
57,957
0
7,285
110,422
35,889
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Ruckus
SLY DABS
Ruckus
80,993
63,188
0
10,148
75,940
60,918
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Jenos
SunArg
Jenos
23,553
11,055
112,048
12,929
22,410
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
59,569
55,770
1,756
12,713
74,013
45,557

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
28,288
23,383
96,058
16,701
35,182
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
93,624
78,759
0
3,401
48,259
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role