Player Matchup
VS
Match Stats
Level 5
Level 1
Level 3
Level 4
Level 2
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 320 after activating Battle Shout.
Level 4
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Trespasser
Agility
Increase your jump height by 40% while Agility is active.
Level 2
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Memento
Weapon
Increase your maximum Ammo by 5.
Level 1
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Fervor
Armor
Increase your maximum Ammo by 1.
Level 1
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Level 3
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Spitfire
Salvo
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Level 5
Bask
Salvo
Heal for 70 for each enemy hit by your Salvo rockets.
Level 2
Decimate
Salvo
Increase the explosion radius of Salvo by 30%.
Level 2
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
Propel
Thrust
Restore 20% of your maximum Booster fuel after using Thrust.
Level 2
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.