Player Matchup

Tyra
Tyra
Silver I
Caveira_Total
Tyra
Silver I
Level 780
Champion Stats
20W - 17L
1,576 SR
Queue Stats
1,708W - 1,656L
1,552 Elo+
Solo
Terminus
Terminus
Gold V
ChangedName9013
Terminus
Gold V
Level 598
Champion Stats
0W - 2L
1,445 SR
Queue Stats
35W - 34L
1,492 Elo+
Solo
Ying
Ying
Bronze I
TheShadowmare76
Ying
Bronze I
Level 824
Champion Stats
6W - 4L
1,537 SR
Queue Stats
592W - 617L
1,442 Elo+
Solo
Inara
Inara
Silver II
bonezusiah
Inara
Silver II
Level 999
Champion Stats
89W - 105L
1,535 SR
Queue Stats
1,387W - 1,473L
1,441 Elo+
Solo
Maeve
Maeve
Gold III
nyphe1405
Maeve
Gold III
Level 799
Champion Stats
3W - 11L
1,564 SR
Queue Stats
746W - 719L
1,447 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 800
1,532 SR
1,475 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 728
1,591 SR
1,437 Elo+
Gold IV
Canabinomano
Unknown
Gold IV
Level 983
Champion Stats
10W - 13L
1,570 SR
Queue Stats
2,034W - 2,115L
1,424 Elo+
Solo
Lex
Lex
Gold II
K4n0n
Lex
Gold II
Level 475
Champion Stats
183W - 151L
1,643 SR
Queue Stats
707W - 693L
1,520 Elo+
Solo
Fernando
Fernando
Gold V
MrLoveBelow
Fernando
Gold V
Level 391
Champion Stats
3W - 1L
1,648 SR
Queue Stats
14W - 16L
1,444 Elo+
Solo
Barik
Barik
Bronze II
beckbeck4real
Barik
Bronze II
Level 790
Champion Stats
25W - 37L
1,507 SR
Queue Stats
1,707W - 1,636L
1,359 Elo+
Solo
Jenos
Jenos
Gold V
jamesdvc
Jenos
Gold V
Level 999
Champion Stats
142W - 112L
1,589 SR
Queue Stats
1,593W - 1,600L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 5 / 1
917
153
17,194
17,822
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Terminus
54
1 / 3 / 0
1,008
168
5,605
15,370
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
1 / 6 / 0
768
128
7,397
21,235
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
58
1 / 4 / 0
986
164
8,265
27,094
4,193
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
nyphe1405
Maeve
59
0 / 3 / 2
854
142
10,582
10,890
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
CassieImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Canabinomano
Unknown
52
9 / 0 / 5
2,579
430
32,473
13,650
1,260

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Lex
K4n0n
Lex
39
5 / 0 / 4
2,061
344
19,130
7,176
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
MrLoveBelow
Fernando
57
1 / 1 / 4
2,066
344
11,462
15,378
33,287
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
4 / 1 / 6
2,116
353
20,664
6,657
15,319
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
jamesdvc
Jenos
54
2 / 1 / 9
1,999
333
8,682
6,182
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
9m 30s
6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Canabinomano
Unknown
9
0
5
11.5
L
0
5
1
0.1
L
Terminus
1
3
0
0.33
W
Lex
K4n0n
Lex
5
0
4
7
W
Fernando
MrLoveBelow
Fernando
1
1
4
3
L
1
6
0
0.17
W
4
1
6
7
L
Inara
1
4
0
0.25
W
Jenos
jamesdvc
Jenos
2
1
9
6.5
L
Maeve
nyphe1405
Maeve
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,043
Damage
92,411
92,411
Taken
49,043
4,193
Shielding
49,866
24,038
Healing
37,352
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Canabinomano
Unknown
32,473
24,914
0
3,236
13,650
1,260

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
17,194
7,057
0
785
17,822
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
5,605
2,747
0
954
15,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lex
K4n0n
Lex
19,130
19,130
0
450
7,176
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
MrLoveBelow
Fernando
11,462
8,271
0
1,849
15,378
33,287
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
7,397
7,397
11,543
7,597
21,235
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,664
20,664
0
1,883
6,657
15,319
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
8,265
5,255
0
0
27,094
4,193
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
jamesdvc
Jenos
8,682
4,207
26,856
3,078
6,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
nyphe1405
Maeve
10,582
9,782
0
3,159
10,890
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role