Player Matchup

Dredge
Dredge
AC__78
Dredge
Level 20
Champion Stats
0W - 2L
1,300 SR
Queue Stats
7W - 7L
1,490 Elo+
Solo
Rei
Rei
Alex_Pro_64
Rei
Level 20
Champion Stats
11W - 6L
1,867 SR
Queue Stats
13W - 9L
1,568 Elo+
Solo
Moji
Moji
FatherRevenant
Moji
Level 22
Champion Stats
2W - 4L
1,479 SR
Queue Stats
30W - 28L
1,414 Elo+
Solo
Vatu
Vatu
Gameshaker777
Vatu
Level 17
Champion Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,436 Elo+
Party 1
Barik
Barik
Tinticouwu
Barik
Level 18
Champion Stats
1W - 2L
1,757 SR
Queue Stats
6W - 17L
1,436 Elo+
Party 1
Team Averages
Level 19
1,581 SR
1,469 Elo+

VS

Team Averages
Level 22
1,452 SR
1,339 Elo+
Tyra
Tyra
PaperyAura15982
Tyra
Level 7
Champion Stats
2W - 2L
1,265 SR
Queue Stats
2W - 2L
1,236 Elo+
Solo
Inara
Inara
X13Mostache
Inara
Level 22
Champion Stats
7W - 16L
1,283 SR
Queue Stats
9W - 22L
1,267 Elo+
Party 2
Vora
Vora
brian6k-
Vora
Level 12
Champion Stats
14W - 7L
1,652 SR
Queue Stats
19W - 12L
1,412 Elo+
Solo
Corvus
Corvus
naturecreature10
Corvus
Level 30
Champion Stats
4W - 7L
1,332 SR
Queue Stats
7W - 15L
1,398 Elo+
Solo
Dredge
Dredge
nocapbigslap
Dredge
Level 41
Champion Stats
1W - 0L
1,730 SR
Queue Stats
33W - 57L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AC__78
Dredge
26
9 / 9 / 5
1,071
134
55,082
41,878
3,930
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

24
6 / 9 / 6
3,840
480
29,401
38,873
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

15
0 / 13 / 0
3,300
413
11,066
43,043
17,071

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

11
4 / 10 / 3
3,628
454
28,269
27,239
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Barik
14
2 / 9 / 8
4,592
574
44,444
57,661
114,985
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
1
4 / 6 / 9
1,674
209
15,074
22,082
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

4
9 / 5 / 10
4,997
625
35,588
65,276
13,806
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
6
23 / 4 / 6
4,434
554
80,232
32,704
4,441
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

23
3 / 7 / 17
3,751
469
20,472
26,603
4,120
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Dredge
30
11 / 0 / 11
4,157
520
57,328
21,597
926
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 21s
Objective Time
11m 37s
43
Kill Participation
103
21
Kills
50
50
Deaths
22
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Dredge
AC__78
Dredge
9
9
5
1.28
L
6
9
6
1
L
0
13
0
0
L
4
10
3
0.55
W
4
6
9
1.42
L
Barik
2
9
8
0.67
W
9
5
10
2.8
W
Vora
23
4
6
6.5
W
3
7
17
1.64
W
Dredge
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,262
Damage
208,694
208,694
Taken
168,262
135,986
Shielding
23,293
77,801
Healing
89,765
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
AC__78
Dredge
55,082
48,427
2,680
6,167
41,878
3,930
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,401
23,355
36,414
14,983
38,873
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,066
11,066
3,036
0
43,043
17,071
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,269
18,366
0
0
27,239
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
15,074
10,515
0
4,893
22,082
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Barik
44,444
44,444
0
14,521
57,661
114,985
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,588
29,336
0
25,144
65,276
13,806
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
80,232
55,953
0
9,627
32,704
4,441
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,472
20,472
23,190
11,207
26,603
4,120

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
57,328
42,110
0
15,704
21,597
926

Damage Done by Role

Damage Taken by Role