Player Matchup

Vora
Vora
Gold I
Ammmu
Vora
Gold I
Level 707
Champion Stats
7W - 6L
1,602 SR
Queue Stats
491W - 461L
1,540 Elo+
Party 3
Barik
Barik
Gold II
AntiRoar
Barik
Gold II
Level 201
Champion Stats
15W - 12L
1,625 SR
Queue Stats
234W - 218L
1,557 Elo+
Party 3
Corvus
Corvus
Platinum V
HeroDashing
Corvus
Platinum V
Level 595
Champion Stats
9W - 14L
1,503 SR
Queue Stats
433W - 423L
1,611 Elo+
Party 3
Octavia
Octavia
Gold I
QueenMariam
Octavia
Gold I
Level 228
Champion Stats
17W - 10L
1,713 SR
Queue Stats
656W - 594L
1,507 Elo+
Party 3
Fernando
Fernando
Silver III
Skeptictom
Fernando
Silver III
Level 999
Champion Stats
332W - 274L
1,646 SR
Queue Stats
634W - 640L
1,496 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 546
1,618 SR
1,542 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 373
1,662 SR
1,552 Elo+
Khan
Khan
Platinum III
Amamert
Khan
Platinum III
Level 94
Champion Stats
8W - 3L
1,776 SR
Queue Stats
109W - 96L
1,521 Elo+
Party 1
Jenos
Jenos
Gold IV
MikeGrauohr
Jenos
Gold IV
Level 200
Champion Stats
10W - 10L
1,603 SR
Queue Stats
208W - 188L
1,541 Elo+
Party 1
Koga
Koga
Platinum II
Xenoborg
Koga
Platinum II
Level 999
Champion Stats
21W - 18L
1,636 SR
Queue Stats
2,004W - 1,972L
1,611 Elo+
Party 2
Inara
Inara
Gold I
goldneo
Inara
Gold I
Level 235
Champion Stats
35W - 22L
1,696 SR
Queue Stats
350W - 369L
1,546 Elo+
Party 2
Dredge
Dredge
Silver II
zazzom
Dredge
Silver II
Level 335
Champion Stats
45W - 35L
1,597 SR
Queue Stats
199W - 190L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Ammmu
Vora
59
12 / 18 / 19
3,973
234
111,895
89,950
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
AntiRoar
Barik
38
6 / 11 / 21
4,642
273
80,405
111,467
200,900
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
58
2 / 10 / 25
4,156
244
30,589
36,389
790
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Octavia
QueenMariam
Octavia
59
26 / 9 / 11
5,149
303
167,320
56,299
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
Skeptictom
Fernando
57
6 / 8 / 23
3,999
235
83,062
105,564
50,483
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

3

Bans
AzaanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Amamert
Khan
40
18 / 10 / 10
4,248
250
94,199
146,057
34,384
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

51
5 / 9 / 36
4,621
272
17,765
25,141
17,115
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
60
22 / 14 / 13
4,763
280
128,102
91,066
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Inara
goldneo
Inara
48
6 / 12 / 18
4,182
246
63,373
152,450
13,521
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
zazzom
Dredge
54
5 / 7 / 13
3,463
204
96,230
58,557
1,800
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 32s
Objective Time
6m 58s
151
Kill Participation
146
52
Kills
56
56
Deaths
52
99
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Khan
Amamert
Khan
18
10
10
2.3
W
Vora
Ammmu
Vora
12
18
19
1.19
W
Barik
AntiRoar
Barik
6
11
21
1.5
W
Corvus
2
10
25
1.45
L
5
9
36
2.56
W
Octavia
QueenMariam
Octavia
26
9
11
3.5
W
Fernando
Skeptictom
Fernando
6
8
23
2.19
L
Koga
22
14
13
2.04
L
Inara
goldneo
Inara
6
12
18
1.25
L
Dredge
zazzom
Dredge
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

473,271
Damage
399,669
399,669
Taken
473,271
252,173
Shielding
66,820
218,806
Healing
271,463
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
Amamert
Khan
94,199
84,743
6,353
20,176
146,057
34,384
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Ammmu
Vora
111,895
67,204
0
10,246
89,950
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
AntiRoar
Barik
80,405
80,405
0
27,014
111,467
200,900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Corvus
30,589
26,943
157,650
7,038
36,389
790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
17,765
10,211
189,025
3,834
25,141
17,115
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
QueenMariam
Octavia
167,320
159,491
1,151
5,887
56,299
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Skeptictom
Fernando
83,062
48,780
0
9,820
105,564
50,483
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Koga
128,102
114,696
2,419
21,598
91,066
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
goldneo
Inara
63,373
48,957
0
15,881
152,450
13,521
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Dredge
zazzom
Dredge
96,230
85,486
0
12,177
58,557
1,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role