Player Matchup

Imani
Imani
Silver II
HellRunner0710
Imani
Silver II
Level 269
Champion Stats
6W - 8L
1,506 SR
Queue Stats
206W - 205L
1,515 Elo+
Solo
Ying
Ying
Silver II
KrappyDream
Ying
Silver II
Level 999
Champion Stats
139W - 167L
1,583 SR
Queue Stats
1,512W - 1,430L
1,432 Elo+
Solo
Inara
Inara
Silver II
T0tingDoinks
Inara
Silver II
Level 210
Champion Stats
80W - 81L
1,533 SR
Queue Stats
385W - 350L
1,464 Elo+
Solo
Lex
Lex
Bronze I
Trini3008
Lex
Bronze I
Level 672
Champion Stats
156W - 212L
1,432 SR
Queue Stats
1,683W - 1,740L
1,488 Elo+
Solo
Fernando
Fernando
Bronze I
lion_cva
Fernando
Bronze I
Level 606
Champion Stats
15W - 21L
1,506 SR
Queue Stats
375W - 427L
1,419 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 551
1,512 SR
1,464 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 724
1,570 SR
1,455 Elo+
Drogoz
Drogoz
Bronze III
Arëz
Drogoz
Bronze III
Level 461
Champion Stats
28W - 27L
1,628 SR
Queue Stats
381W - 412L
1,422 Elo+
Party 1
Azaan
Azaan
Silver V
Dexvin
Azaan
Silver V
Level 999
Champion Stats
52W - 43L
1,664 SR
Queue Stats
1,615W - 1,709L
1,484 Elo+
Solo
Silver I
FokusUS
Unknown
Silver I
Level 164
Champion Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,478 Elo+
Solo
Vora
Vora
Silver I
THEJUGAGAMER
Vora
Silver I
Level 999
Champion Stats
5W - 2L
1,476 SR
Queue Stats
123W - 107L
1,452 Elo+
Solo
Jenos
Jenos
Silver I
miller-wendel
Jenos
Silver I
Level 999
Champion Stats
112W - 81L
1,583 SR
Queue Stats
510W - 485L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
18 / 14 / 17
4,097
256
133,072
59,585
1,600
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
5 / 9 / 17
3,538
221
21,676
42,000
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

39
10 / 10 / 14
3,626
227
79,571
134,397
39,059
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

48
17 / 13 / 10
3,766
235
56,980
49,581
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
lion_cva
Fernando
54
4 / 13 / 10
3,016
189
35,082
118,139
90,802
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CassieKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
DredgeZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Arëz
Drogoz
57
11 / 14 / 12
3,727
233
95,944
58,919
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Azaan
Dexvin
Azaan
59
5 / 10 / 15
5,065
317
73,182
104,972
7,461
Overwhelming Presence

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

FokusUS
Unknown
51
11 / 14 / 25
4,375
273
91,925
63,980
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

57
29 / 6 / 11
5,139
321
118,572
60,493
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
3 / 10 / 37
4,274
267
24,079
38,017
11,313
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
8m 35s
122
Kill Participation
159
54
Kills
59
59
Deaths
54
68
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Drogoz
Arëz
Drogoz
11
14
12
1.21
W
Azaan
Dexvin
Azaan
5
10
15
1.25
W
FokusUS
Unknown
11
14
25
1.68
L
18
14
17
1.89
L
5
9
17
1.5
L
10
10
14
1.7
W
29
6
11
5.75
L
17
13
10
1.69
L
Fernando
lion_cva
Fernando
4
13
10
0.69
W
3
10
37
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,381
Damage
403,702
403,702
Taken
326,381
131,461
Shielding
18,774
193,710
Healing
152,454
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
Arëz
Drogoz
95,944
40,336
0
4,622
58,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
Dexvin
Azaan
73,182
58,394
0
14,593
104,972
7,461
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
FokusUS
Unknown
91,925
79,482
0
503
63,980
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
133,072
69,929
0
2,201
59,585
1,600
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
21,676
21,676
130,238
22,051
42,000
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
79,571
67,976
0
16,740
134,397
39,059
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
118,572
74,762
659
12,913
60,493
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
56,980
53,497
0
4,785
49,581
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
lion_cva
Fernando
35,082
22,502
0
17,695
118,139
90,802
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
24,079
15,594
103,656
15,508
38,017
11,313
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role