Player Matchup

Grohk
Grohk
Raziel572
Grohk
Level 618
Champion Stats
213W - 182L
1,562 SR
Queue Stats
1,101W - 1,105L
1,523 Elo+
Party 1
Fernando
Fernando
SPARR0WHAWK
Fernando
Level 665
Champion Stats
200W - 186L
1,527 SR
Queue Stats
1,019W - 1,039L
1,528 Elo+
Party 1
Dredge
Dredge
ZhinDiesel
Dredge
Level 999
Champion Stats
159W - 169L
1,561 SR
Queue Stats
2,485W - 2,443L
1,554 Elo+
Solo
VII
VII
ravdawggy69
VII
Level 114
Champion Stats
3W - 7L
1,472 SR
Queue Stats
154W - 158L
1,557 Elo+
Solo
Mal'Damba
Mal'Damba
totosdestroyer
Mal'Damba
Level 157
Champion Stats
11W - 16L
1,553 SR
Queue Stats
385W - 401L
1,594 Elo+
Solo
Team Averages
Level 511
1,535 SR
1,551 Elo+

VS

Team Averages
Level 475
1,469 SR
1,564 Elo+
Vora
Vora
Allabha Labhala
Vora
Level 999
Champion Stats
14W - 23L
1,507 SR
Queue Stats
2,029W - 1,988L
1,612 Elo+
Solo
Octavia
Octavia
F-R-n_n
Octavia
Level 102
Champion Stats
33W - 27L
1,645 SR
Queue Stats
130W - 119L
1,558 Elo+
Party 2
Androxus
Androxus
company1152
Androxus
Level 999
Champion Stats
1W - 0L
1,142 SR
Queue Stats
305W - 307L
1,647 Elo+
Solo
Fernando
Fernando
sjijsisjisjisj
Fernando
Level 75
Champion Stats
3W - 3L
1,440 SR
Queue Stats
172W - 173L
1,489 Elo+
Party 2
Jenos
Jenos
vesterkin1652
Jenos
Level 201
Champion Stats
16W - 9L
1,610 SR
Queue Stats
189W - 199L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Raziel572
Grohk
59
1 / 7 / 4
1,172
195
18,543
26,564
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
SPARR0WHAWK
Fernando
60
0 / 3 / 1
1,102
184
9,350
27,221
52,563
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
ZhinDiesel
Dredge
59
2 / 5 / 1
1,239
207
24,438
15,946
600
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

52
4 / 6 / 1
1,319
220
23,053
25,644
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Mal'Damba
totosdestroyer
Mal'Damba
54
1 / 5 / 2
1,148
191
10,133
19,866
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 4 / 8
1,747
291
24,489
21,206
1,650
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
F-R-n_n
Octavia
26
7 / 1 / 5
2,016
336
24,688
17,984
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Androxus
company1152
Androxus
57
15 / 2 / 5
2,401
400
48,780
14,245
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
32
2 / 0 / 4
2,125
354
13,149
25,698
34,057
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
0 / 1 / 13
2,005
334
4,135
6,384
3,750
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

33s
Objective Time
4m 40s
17
Kill Participation
61
8
Kills
26
26
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Octavia
F-R-n_n
Octavia
7
1
5
9.5
L
Grohk
Raziel572
Grohk
1
7
4
0.43
L
Fernando
SPARR0WHAWK
Fernando
0
3
1
0.17
L
Dredge
ZhinDiesel
Dredge
2
5
1
0.5
W
Androxus
company1152
Androxus
15
2
5
8.75
L
4
6
1
0.75
W
Fernando
2
0
4
4
L
Mal'Damba
totosdestroyer
Mal'Damba
1
5
2
0.4
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,517
Damage
115,241
115,241
Taken
85,517
53,163
Shielding
39,457
40,274
Healing
58,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,489
15,024
337
5,298
21,206
1,650
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Octavia
F-R-n_n
Octavia
24,688
23,238
242
1,849
17,984
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grohk
Raziel572
Grohk
18,543
11,093
4,499
7,045
26,564
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
SPARR0WHAWK
Fernando
9,350
5,900
0
348
27,221
52,563
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
ZhinDiesel
Dredge
24,438
14,438
0
3,467
15,946
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
company1152
Androxus
48,780
37,694
0
1,400
14,245
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,053
20,317
0
2,499
25,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
13,149
6,855
0
0
25,698
34,057
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
totosdestroyer
Mal'Damba
10,133
7,887
18,360
4,056
19,866
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
4,135
3,906
45,371
3,986
6,384
3,750
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role