Player Matchup

Furia
Furia
Gold IV
Gunslinger33
Furia
Gold IV
Level 999
Champion Stats
61W - 60L
1,532 SR
Queue Stats
428W - 434L
1,449 Elo+
Solo
VII
VII
Gold I
Reisak
VII
Gold I
Level 999
Champion Stats
6W - 5L
1,664 SR
Queue Stats
42W - 37L
1,520 Elo+
Party 2
Buck
Buck
Gold I
Splashoo
Buck
Gold I
Level 477
Champion Stats
30W - 25L
1,636 SR
Queue Stats
38W - 37L
1,505 Elo+
Party 2
Tiberius
Tiberius
Silver I
andreeKf
Tiberius
Silver I
Level 560
Champion Stats
31W - 35L
1,601 SR
Queue Stats
42W - 52L
1,476 Elo+
Party 2
Barik
Barik
Silver IV
karlaam
Barik
Silver IV
Level 783
Champion Stats
14W - 10L
1,721 SR
Queue Stats
46W - 59L
1,475 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 764
1,631 SR
1,485 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 536
1,582 SR
1,544 Elo+
Drogoz
Drogoz
Gold III
BLACKCAT2222
Drogoz
Gold III
Level 64
Champion Stats
1W - 0L
1,592 SR
Queue Stats
9W - 2L
1,722 Elo+
Solo
Rei
Rei
Gold IV
ChocaTube
Rei
Gold IV
Level 604
Champion Stats
10W - 11L
1,548 SR
Queue Stats
273W - 255L
1,517 Elo+
Party 1
Fernando
Fernando
Gold IV
PraiWhist
Fernando
Gold IV
Level 591
Champion Stats
104W - 83L
1,662 SR
Queue Stats
288W - 269L
1,516 Elo+
Party 1
Dredge
Dredge
Silver I
shini-gami27
Dredge
Silver I
Level 423
Champion Stats
35W - 24L
1,607 SR
Queue Stats
162W - 167L
1,462 Elo+
Solo
Zhin
Zhin
Gold IV
wasabipeppers
Zhin
Gold IV
Level 999
Champion Stats
4W - 10L
1,500 SR
Queue Stats
735W - 705L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 8 / 9
2,827
217
39,254
30,194
10,171
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

VII
Reisak
VII
56
8 / 12 / 13
3,338
257
64,302
45,780
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Buck
44
13 / 13 / 6
2,375
183
69,063
61,666
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Tiberius
andreeKf
Tiberius
54
9 / 13 / 2
2,618
201
71,909
56,569
2,550
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Barik
karlaam
Barik
53
1 / 9 / 5
2,310
178
31,025
65,369
93,000
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
Cassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
SerisKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
33
16 / 9 / 16
3,714
286
73,766
41,817
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

56
8 / 4 / 32
4,125
317
26,435
45,567
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
PraiWhist
Fernando
59
3 / 3 / 15
4,121
317
42,201
96,289
103,614
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
58
13 / 10 / 8
3,325
256
57,369
42,814
3,600
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

55
15 / 9 / 12
3,534
272
59,807
49,066
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 54s
Objective Time
8m 43s
70
Kill Participation
138
35
Kills
55
55
Deaths
35
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Drogoz
16
9
16
2.67
W
8
4
32
6
L
4
8
9
1.06
W
Fernando
PraiWhist
Fernando
3
3
15
3.5
L
VII
Reisak
VII
8
12
13
1.21
L
Buck
13
13
6
1.23
L
Tiberius
andreeKf
Tiberius
9
13
2
0.77
L
Barik
karlaam
Barik
1
9
5
0.39
W
Dredge
13
10
8
1.7
W
15
9
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,553
Damage
259,578
259,578
Taken
275,553
105,721
Shielding
107,214
113,914
Healing
176,447
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
73,766
61,931
0
3,808
41,817
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,435
23,962
122,728
36,319
45,567
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,254
27,529
66,967
12,200
30,194
10,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
PraiWhist
Fernando
42,201
29,107
0
6,313
96,289
103,614
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
VII
Reisak
VII
64,302
62,714
0
3,120
45,780
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Buck
69,063
62,393
0
10,765
61,666
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Tiberius
andreeKf
Tiberius
71,909
50,858
0
7,901
56,569
2,550
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
karlaam
Barik
31,025
31,025
0
12,961
65,369
93,000
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
57,369
37,875
110
5,723
42,814
3,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
59,807
52,466
0
1,446
49,066
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role