Player Matchup
VS
Match Stats
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 5%.
Level 1
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Guerrilla Tactics
Stealth
Generate 30 Energy after getting an Elimination.
Level 2
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 24%.
Level 3
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 4.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 15.
Level 1
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1
Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 30%.
Level 5
Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1
Depths of Despair
Reduce the damage you take by 8% for 2s after activating Conviction.
Level 2
Indignation
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Level 3
Tools of Salvation
Increase your maximum Health by 600.
Level 4
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5
Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1
Ruthless
Armor
Decrease the rate of Wrath decay by 10%.
Level 1
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 50% when you get an Elimination.
Level 5
Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Level 2
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Swagger
Armor
Increase your maximum Health by 100.
Level 2
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Level 2
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3
Headstrong
Armor
Increase your maximum Health by 250.
Level 5
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.