Player Matchup

Grover
Grover
AndrePvP
Grover
Level 109
Champion Stats
13W - 6L
1,696 SR
Queue Stats
81W - 57L
1,620 Elo+
Party 1
Vora
Vora
Pegadorzinho
Vora
Level 52
Champion Stats
9W - 3L
1,724 SR
Queue Stats
111W - 88L
1,584 Elo+
Party 1
Torvald
Torvald
Siegfried9
Torvald
Level 486
Champion Stats
3W - 0L
1,838 SR
Queue Stats
110W - 112L
1,561 Elo+
Solo
Drogoz
Drogoz
ibarraprotemato
Drogoz
Level 202
Champion Stats
27W - 22L
1,562 SR
Queue Stats
170W - 174L
1,491 Elo+
Solo
Inara
Inara
ph downmax88
Inara
Level 136
Champion Stats
3W - 6L
1,493 SR
Queue Stats
124W - 127L
1,595 Elo+
Party 1
Team Averages
Level 197
1,662 SR
1,570 Elo+

VS

Team Averages
Level 202
1,617 SR
1,565 Elo+
Vivian
Vivian
BloodSlayer667
Vivian
Level 172
Champion Stats
15W - 10L
1,670 SR
Queue Stats
245W - 213L
1,581 Elo+
Party 2
Pip
Pip
L73126
Pip
Level 294
Champion Stats
23W - 11L
1,716 SR
Queue Stats
246W - 218L
1,544 Elo+
Solo
Makoa
Makoa
LIGhty1
Makoa
Level 130
Champion Stats
4W - 10L
1,462 SR
Queue Stats
85W - 78L
1,574 Elo+
Solo
Seris
Seris
TheSoto_2003
Seris
Level 266
Champion Stats
13W - 6L
1,697 SR
Queue Stats
128W - 133L
1,565 Elo+
Solo
Ruckus
Ruckus
TioPitBull
Ruckus
Level 146
Champion Stats
17W - 19L
1,538 SR
Queue Stats
230W - 225L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AndrePvP
Grover
46
3 / 10 / 29
3,868
258
59,692
45,952
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

35
16 / 13 / 11
3,987
266
78,860
45,794
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
Siegfried9
Torvald
59
10 / 8 / 17
3,871
258
69,681
51,847
76,774
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

47
12 / 5 / 12
4,064
271
114,242
32,804
0
Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Altitude

Altitude

Armor

Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

47
5 / 7 / 13
3,754
250
58,211
90,150
37,471
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 8 / 12
2,947
196
60,155
41,186
11,580
Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 4s.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Pip
L73126
Pip
58
15 / 11 / 12
3,238
216
74,017
60,267
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Makoa
LIGhty1
Makoa
57
8 / 9 / 9
2,963
198
39,799
124,596
39,536
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

51
5 / 7 / 21
4,252
283
36,252
49,671
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Ruckus
TioPitBull
Ruckus
56
5 / 11 / 14
3,304
220
56,324
104,966
51,851
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 34s
Objective Time
5m 7s
128
Kill Participation
111
46
Kills
43
43
Deaths
46
82
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Grover
AndrePvP
Grover
3
10
29
1.75
L
10
8
12
2
L
Pip
L73126
Pip
15
11
12
1.91
L
Makoa
LIGhty1
Makoa
8
9
9
1.39
W
16
13
11
1.65
W
Torvald
Siegfried9
Torvald
10
8
17
2.31
L
5
7
21
2.21
L
Ruckus
TioPitBull
Ruckus
5
11
14
1.09
W
12
5
12
3.6
W
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,686
Damage
266,547
266,547
Taken
380,686
114,245
Shielding
102,967
133,830
Healing
192,791
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
AndrePvP
Grover
59,692
52,692
81,757
25,074
45,952
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,155
57,524
0
5,174
41,186
11,580
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Pip
L73126
Pip
74,017
66,094
6,995
20,417
60,267
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Makoa
LIGhty1
Makoa
39,799
37,241
0
15,152
124,596
39,536
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
78,860
57,539
0
7,121
45,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
Siegfried9
Torvald
69,681
45,190
0
4,383
51,847
76,774
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
36,252
30,189
110,351
29,359
49,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
TioPitBull
Ruckus
56,324
44,150
0
5,343
104,966
51,851
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
114,242
79,463
0
1,063
32,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
58,211
47,202
0
14,432
90,150
37,471
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role