Player Matchup

Inara
Inara
Abaraxius
Inara
Level 232
Champion Stats
0W - 1L
1,758 SR
Queue Stats
14W - 15L
1,588 Elo+
Party 1
Octavia
Octavia
CrashTannon
Octavia
Level 162
Champion Stats
11W - 16L
1,587 SR
Queue Stats
77W - 88L
1,502 Elo+
Party 1
Makoa
Makoa
Ver4NO4
Makoa
Level 999
Champion Stats
3W - 11L
1,531 SR
Queue Stats
396W - 387L
1,619 Elo+
Solo
Maeve
Maeve
cameronlol
Maeve
Level 999
Champion Stats
2W - 2L
1,842 SR
Queue Stats
44W - 37L
1,558 Elo+
Party 1
Buck
Buck
luiislasandia
Buck
Level 546
Champion Stats
0W - 1L
1,500 SR
Queue Stats
963W - 1,018L
1,523 Elo+
Solo
Team Averages
Level 588
1,644 SR
1,558 Elo+

VS

Team Averages
Level 320
1,636 SR
1,567 Elo+
Willo
Willo
TeranJaime079
Willo
Level 144
Champion Stats
21W - 20L
1,510 SR
Queue Stats
28W - 31L
1,499 Elo+
Solo
Jenos
Jenos
detiobjugbjn
Jenos
Level 582
Champion Stats
6W - 5L
1,709 SR
Queue Stats
92W - 83L
1,641 Elo+
Solo
Zhin
Zhin
jeampieroAX
Zhin
Level 695
Champion Stats
6W - 1L
1,645 SR
Queue Stats
30W - 35L
1,538 Elo+
Solo
Inara
Inara
qblkang
Inara
Level 106
Champion Stats
1W - 0L
1,645 SR
Queue Stats
22W - 16L
1,550 Elo+
Solo
Koga
Koga
shelovTimmy
Koga
Level 72
Champion Stats
11W - 5L
1,668 SR
Queue Stats
27W - 18L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Abaraxius
Inara
52
3 / 10 / 2
2,872
410
17,708
59,130
6,063
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
CrashTannon
Octavia
36
3 / 8 / 0
2,685
384
14,930
21,030
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Makoa
Ver4NO4
Makoa
59
1 / 5 / 2
2,495
356
14,823
37,610
4,902
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Maeve
59
6 / 10 / 5
3,040
434
37,270
27,992
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Level 1

46
1 / 8 / 2
2,360
337
11,529
25,032
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
4 / 4 / 5
2,398
343
15,124
13,418
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
3 / 2 / 22
3,613
516
14,499
7,328
2,780
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
13 / 3 / 11
3,204
458
46,757
20,369
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
qblkang
Inara
56
4 / 3 / 13
2,989
427
33,295
37,553
5,094
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

37
17 / 2 / 8
3,347
478
61,119
17,592
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
6m 15s
25
Kill Participation
100
14
Kills
41
41
Deaths
14
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Inara
Abaraxius
Inara
3
10
2
0.4
L
Octavia
CrashTannon
Octavia
3
8
0
0.38
W
4
4
5
1.63
L
Makoa
Ver4NO4
Makoa
1
5
2
0.4
L
Maeve
6
10
5
0.85
W
3
2
22
7
W
13
3
11
6.17
L
1
8
2
0.25
W
Inara
qblkang
Inara
4
3
13
3.5
W
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,260
Damage
170,794
170,794
Taken
96,260
10,965
Shielding
7,874
23,180
Healing
62,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Abaraxius
Inara
17,708
13,845
0
6,057
59,130
6,063
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
CrashTannon
Octavia
14,930
14,495
968
2,361
21,030
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
15,124
5,956
0
400
13,418
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Ver4NO4
Makoa
14,823
13,399
0
400
37,610
4,902
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
37,270
36,136
2,170
6,706
27,992
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
14,499
11,257
48,230
2,828
7,328
2,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,757
38,586
1,116
4,224
20,369
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,529
7,936
0
4,518
25,032
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
qblkang
Inara
33,295
25,993
0
2,511
37,553
5,094
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,119
58,969
0
2,960
17,592
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role