Player Matchup

Fernando
Fernando
Nele 00
Fernando
Level 999
Champion Stats
53W - 42L
1,627 SR
Queue Stats
253W - 241L
1,696 Elo+
Solo
Azaan
Azaan
ScientificRock
Azaan
Level 859
Champion Stats
2W - 1L
1,515 SR
Queue Stats
130W - 110L
1,595 Elo+
Solo
Imani
Imani
TuculØenmipené
Imani
Level 677
Champion Stats
31W - 29L
1,632 SR
Queue Stats
868W - 863L
1,625 Elo+
Solo
Mal'Damba
Mal'Damba
Zoeý
Mal'Damba
Level 999
Champion Stats
61W - 86L
1,637 SR
Queue Stats
2,058W - 1,847L
1,649 Elo+
Solo
Vatu
Vatu
phoenix1414
Vatu
Level 150
Champion Stats
3W - 6L
1,515 SR
Queue Stats
45W - 30L
1,651 Elo+
Solo
Team Averages
Level 737
1,585 SR
1,643 Elo+

VS

Team Averages
Level 986
1,700 SR
1,660 Elo+
Cassie
Cassie
 
Cassie
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Saati
Saati
Holamellamoluïs
Saati
Level 999
Champion Stats
11W - 9L
1,685 SR
Queue Stats
2,449W - 2,096L
1,650 Elo+
Party 1
Mal'Damba
Mal'Damba
Mōōn
Mal'Damba
Level 999
Champion Stats
470W - 355L
1,800 SR
Queue Stats
3,122W - 2,274L
1,724 Elo+
Party 1
Fernando
Fernando
Tankggro
Fernando
Level 999
Champion Stats
830W - 369L
1,890 SR
Queue Stats
2,685W - 2,017L
1,756 Elo+
Party 1
Azaan
Azaan
ÏQuerubínÏ
Azaan
Level 935
Champion Stats
15W - 13L
1,623 SR
Queue Stats
1,412W - 1,317L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Nele 00
Fernando
56
2 / 7 / 1
1,376
172
25,155
50,192
29,791
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
0 / 5 / 3
1,158
145
10,203
33,337
7,263
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

55
2 / 4 / 0
1,346
168
53,744
22,143
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Mal'Damba
Zoeý
Mal'Damba
60
0 / 8 / 3
981
123
12,569
25,464
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

32
1 / 6 / 2
1,192
149
10,404
19,427
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
 
Cassie
59
11 / 0 / 13
2,524
316
64,512
32,385
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
8 / 3 / 10
2,172
272
39,690
27,215
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
Mōōn
Mal'Damba
59
0 / 1 / 20
2,256
282
15,129
12,643
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Tankggro
Fernando
60
1 / 1 / 4
2,094
262
5,490
16,026
31,506
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
10 / 0 / 3
1,966
246
25,742
23,806
9,657
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
5m 4s
14
Kill Participation
80
5
Kills
30
30
Deaths
5
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cassie
 
Cassie
11
0
13
17.5
W
8
3
10
4.33
W
Mal'Damba
Mōōn
Mal'Damba
0
1
20
10
L
Fernando
Nele 00
Fernando
2
7
1
0.36
L
0
5
3
0.3
W
Fernando
Tankggro
Fernando
1
1
4
3
L
2
4
0
0.5
L
Mal'Damba
Zoeý
Mal'Damba
0
8
3
0.19
L
1
6
2
0.33
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,075
Damage
150,563
150,563
Taken
112,075
37,054
Shielding
41,163
39,846
Healing
80,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
 
Cassie
64,512
53,316
0
2,053
32,385
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,690
35,339
0
601
27,215
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
Mōōn
Mal'Damba
15,129
7,979
58,491
9,887
12,643
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Nele 00
Fernando
25,155
16,117
0
9,200
50,192
29,791
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,203
6,913
0
3,316
33,337
7,263

Level 1

W
Fernando
Tankggro
Fernando
5,490
3,092
0
1,674
16,026
31,506
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
53,744
51,449
0
707
22,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Zoeý
Mal'Damba
12,569
3,664
13,715
5,558
25,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,404
6,919
0
7,350
19,427
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,742
21,866
0
7,551
23,806
9,657
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role