Player Matchup

Fernando
Fernando
Gold III
Jedrzej47
Fernando
Gold III
Level 88
Champion Stats
5W - 4L
1,835 SR
Queue Stats
92W - 94L
1,481 Elo+
Solo
Imani
Imani
Platinum II
MagicMikko
Imani
Platinum II
Level 208
Champion Stats
0W - 2L
1,364 SR
Queue Stats
48W - 43L
1,611 Elo+
Party 1
Moji
Moji
Platinum II
VersusBlue
Moji
Platinum II
Level 567
Champion Stats
422W - 350L
1,790 SR
Queue Stats
882W - 819L
1,691 Elo+
Party 1
Torvald
Torvald
Gold I
mdeban
Torvald
Gold I
Level 362
Champion Stats
6W - 7L
1,595 SR
Queue Stats
293W - 253L
1,553 Elo+
Solo
Koga
Koga
Qualifying
willydario7
Koga
Qualifying
Level 43
Champion Stats
0W - 2L
1,329 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 254
1,583 SR
1,556 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 458
1,583 SR
1,557 Elo+
Androxus
Androxus
Platinum IV
Amikazusaa
Androxus
Platinum IV
Level 512
Champion Stats
4W - 7L
1,485 SR
Queue Stats
246W - 222L
1,560 Elo+
Solo
Jenos
Jenos
Platinum V
BelekaLt
Jenos
Platinum V
Level 178
Champion Stats
50W - 49L
1,570 SR
Queue Stats
291W - 303L
1,584 Elo+
Solo
Tyra
Tyra
Platinum III
BratMinotavra
Tyra
Platinum III
Level 666
Champion Stats
35W - 23L
1,683 SR
Queue Stats
667W - 597L
1,605 Elo+
Solo
Makoa
Makoa
Platinum IV
IMarYanNI
Makoa
Platinum IV
Level 705
Champion Stats
101W - 75L
1,650 SR
Queue Stats
890W - 908L
1,529 Elo+
Solo
Ruckus
Ruckus
Gold V
Quallenfisch
Ruckus
Gold V
Level 230
Champion Stats
3W - 2L
1,529 SR
Queue Stats
71W - 61L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jedrzej47
Fernando
25
3 / 9 / 1
2,148
239
34,485
83,226
130,356
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
59
4 / 8 / 2
2,089
232
70,071
29,993
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
3 / 8 / 3
2,242
249
14,672
39,799
29,483

Level 5

Level 1

Level 5

Level 2

Level 2

Level 1

Torvald
mdeban
Torvald
50
1 / 9 / 4
1,806
201
43,144
54,326
79,899
Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

40
0 / 12 / 1
1,163
129
16,710
32,179
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
AzaanKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Amikazusaa
Androxus
59
18 / 3 / 13
2,907
323
61,023
29,957
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
BelekaLt
Jenos
42
5 / 4 / 25
3,072
341
24,511
17,231
7,283
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
10 / 1 / 22
2,888
321
77,818
34,027
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Makoa
IMarYanNI
Makoa
59
10 / 3 / 16
2,739
304
48,213
64,585
35,422
Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ruckus
21
3 / 0 / 20
2,778
309
27,958
33,282
25,335
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 57s
22
Kill Participation
142
11
Kills
46
46
Deaths
11
11
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Androxus
Amikazusaa
Androxus
18
3
13
8.17
W
Jenos
BelekaLt
Jenos
5
4
25
4.38
W
10
1
22
21
W
Makoa
IMarYanNI
Makoa
10
3
16
6
L
Fernando
Jedrzej47
Fernando
3
9
1
0.39
L
Imani
4
8
2
0.63
W
Ruckus
3
0
20
13
L
3
8
3
0.56
L
Torvald
mdeban
Torvald
1
9
4
0.33
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,082
Damage
239,523
239,523
Taken
179,082
239,738
Shielding
68,040
98,852
Healing
135,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Amikazusaa
Androxus
61,023
52,137
0
2,132
29,957
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
BelekaLt
Jenos
24,511
16,474
104,198
8,410
17,231
7,283
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
77,818
49,654
0
3,506
34,027
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
IMarYanNI
Makoa
48,213
46,043
0
6,454
64,585
35,422
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Jedrzej47
Fernando
34,485
21,759
0
3,126
83,226
130,356
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Imani
70,071
68,450
0
3,013
29,993
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
27,958
23,633
0
10,792
33,282
25,335
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,672
14,672
70,028
17,374
39,799
29,483
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
mdeban
Torvald
43,144
31,232
1,647
55
54,326
79,899
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,710
14,810
0
3,609
32,179
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role