Player Matchup

Kasumi
Kasumi
Silver IV
CHConman2014
Kasumi
Silver IV
Level 152
Champion Stats
2W - 1L
1,416 SR
Queue Stats
8W - 9L
1,191 Elo+
Party 2
Ruckus
Ruckus
Bronze III
ChaosAMenace
Ruckus
Bronze III
Level 51
Champion Stats
2W - 1L
1,628 SR
Queue Stats
22W - 36L
1,295 Elo+
Solo
Pip
Pip
Silver IV
Coinflip13
Pip
Silver IV
Level 39
Champion Stats
2W - 0L
1,860 SR
Queue Stats
7W - 8L
1,067 Elo+
Party 2
Inara
Inara
Gold V
Elz_Santana
Inara
Gold V
Level 116
Champion Stats
32W - 22L
1,609 SR
Queue Stats
93W - 64L
1,567 Elo+
Solo
Tiberius
Tiberius
Silver II
PoetaUniverse
Tiberius
Silver II
Level 999
Champion Stats
51W - 51L
1,575 SR
Queue Stats
791W - 811L
1,446 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 271
1,617 SR
1,313 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 637
1,488 SR
1,452 Elo+
VII
VII
Gold II
EsneiderOcampTV
VII
Gold II
Level 109
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,508 Elo+
Solo
Azaan
Azaan
Silver V
Hackenslash
Azaan
Silver V
Level 999
Champion Stats
275W - 309L
1,502 SR
Queue Stats
1,268W - 1,265L
1,459 Elo+
Solo
Jenos
Jenos
Silver I
KamuiMoraL
Jenos
Silver I
Level 949
Champion Stats
11W - 11L
1,559 SR
Queue Stats
221W - 238L
1,487 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver IV
KanelaDeFrango
Betty la Bomba
Silver IV
Level 999
Champion Stats
323W - 435L
1,476 SR
Queue Stats
4,011W - 4,069L
1,425 Elo+
Party 1
Kinessa
Kinessa
Bronze IV
lil_eddie_1991
Kinessa
Bronze IV
Level 128
Champion Stats
2W - 2L
1,403 SR
Queue Stats
99W - 117L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
59
14 / 9 / 5
3,371
259
42,218
38,176
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
52
5 / 9 / 10
3,656
281
40,218
70,534
51,086
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

28
7 / 9 / 17
4,009
308
44,031
47,318
13,534
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

43
6 / 9 / 18
3,715
286
53,607
99,394
23,924
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
PoetaUniverse
Tiberius
54
13 / 9 / 7
4,697
361
80,026
41,029
9,964
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
13 / 11 / 16
2,791
215
74,926
56,608
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

57
6 / 8 / 12
2,813
216
52,001
88,067
67,240
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1s.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Jenos
56
6 / 6 / 26
2,879
221
36,979
35,829
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
KanelaDeFrango
Betty la Bomba
60
14 / 8 / 8
2,656
204
81,395
35,127
0
He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Level 1

59
6 / 12 / 14
2,176
167
51,150
44,469
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 27s
Objective Time
4m 24s
102
Kill Participation
121
45
Kills
45
45
Deaths
45
57
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kasumi
14
9
5
1.83
W
Ruckus
5
9
10
1.11
W
7
9
17
1.72
W
6
9
18
1.67
L
13
11
16
1.91
L
6
8
12
1.5
L
Jenos
6
6
26
3.17
L
Betty la Bomba
KanelaDeFrango
Betty la Bomba
14
8
8
2.25
W
Tiberius
PoetaUniverse
Tiberius
13
9
7
1.83
L
6
12
14
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,100
Damage
296,451
296,451
Taken
260,100
98,508
Shielding
67,240
139,743
Healing
128,083
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
42,218
34,789
0
13,360
38,176
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
40,218
33,313
0
3,937
70,534
51,086
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
44,031
41,315
62,067
27,827
47,318
13,534
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,607
45,362
2,525
12,191
99,394
23,924
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,926
72,455
0
816
56,608
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,001
46,271
0
3,014
88,067
67,240
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
36,979
27,491
95,361
20,583
35,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
KanelaDeFrango
Betty la Bomba
81,395
40,363
352
4,057
35,127
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Tiberius
PoetaUniverse
Tiberius
80,026
54,036
0
17,836
41,029
9,964
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
51,150
42,406
0
3,900
44,469
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role