Player Matchup

Inara
Inara
Platinum IV
Amikazusaa
Inara
Platinum IV
Level 513
Champion Stats
19W - 19L
1,627 SR
Queue Stats
221W - 195L
1,583 Elo+
Party 1
Vora
Vora
Platinum I
InDichRein
Vora
Platinum I
Level 86
Champion Stats
34W - 30L
1,653 SR
Queue Stats
91W - 79L
1,612 Elo+
Party 1
Fernando
Fernando
Diamond I
MBDyanthTTV
Fernando
Diamond I
Level 77
Champion Stats
5W - 10L
1,587 SR
Queue Stats
115W - 100L
1,709 Elo+
Solo
Jenos
Jenos
Platinum II
TwoTanksOrAFK
Jenos
Platinum II
Level 225
Champion Stats
56W - 76L
1,613 SR
Queue Stats
644W - 622L
1,650 Elo+
Solo
Saati
Saati
Platinum III
dezeev
Saati
Platinum III
Level 237
Champion Stats
6W - 8L
1,644 SR
Queue Stats
213W - 185L
1,611 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 228
1,625 SR
1,633 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 647
1,703 SR
1,641 Elo+
Diamond IV
AlbertoIsSexy
Unknown
Diamond IV
Level 345
Champion Stats
3W - 2L
1,633 SR
Queue Stats
106W - 102L
1,611 Elo+
Solo
Viktor
Viktor
Diamond V
CÓRPSE00
Viktor
Diamond V
Level 999
Champion Stats
248W - 227L
1,687 SR
Queue Stats
2,244W - 2,123L
1,666 Elo+
Solo
Ash
Ash
Qualifying
Tömioka
Ash
Qualifying
Level 999
Champion Stats
2W - 3L
1,715 SR
Queue Stats
776W - 678L
1,713 Elo+
Solo
Furia
Furia
Platinum I
ZefirDark
Furia
Platinum I
Level 405
Champion Stats
9W - 2L
1,840 SR
Queue Stats
327W - 308L
1,599 Elo+
Solo
Barik
Barik
Platinum I
dertyu
Barik
Platinum I
Level 489
Champion Stats
4W - 3L
1,639 SR
Queue Stats
153W - 119L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
5 / 12 / 22
3,755
235
57,321
151,946
20,170
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

42
11 / 14 / 10
3,311
207
73,413
64,771
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
MBDyanthTTV
Fernando
29
16 / 11 / 19
4,718
295
94,298
144,578
173,091
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
7 / 9 / 33
4,960
310
48,034
55,304
12,840
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
dezeev
Saati
59
12 / 15 / 15
3,545
222
119,043
77,226
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
MakoaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
7 / 10 / 25
4,295
268
98,915
50,763
5,641

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Viktor
CÓRPSE00
Viktor
58
20 / 10 / 22
5,188
324
160,715
53,878
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
18 / 8 / 23
5,023
314
118,182
136,090
31,672
Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Furia
ZefirDark
Furia
45
10 / 8 / 27
5,245
328
49,233
49,894
30,222
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
dertyu
Barik
59
5 / 15 / 22
4,355
272
66,780
101,484
99,106
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
10m 29s
150
Kill Participation
179
51
Kills
60
61
Deaths
51
99
Assists
119
Player
Kills
Deaths
Assists
KDA
W
7
10
25
1.95
L
Inara
5
12
22
1.33
W
Viktor
CÓRPSE00
Viktor
20
10
22
3.1
L
11
14
10
1.14
L
Fernando
MBDyanthTTV
Fernando
16
11
19
2.32
L
7
9
33
2.61
W
18
8
23
3.69
W
Furia
ZefirDark
Furia
10
8
27
2.94
W
Barik
dertyu
Barik
5
15
22
1.07
L
Saati
dezeev
Saati
12
15
15
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

392,109
Damage
493,825
493,825
Taken
392,109
206,101
Shielding
166,641
290,191
Healing
194,824
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
98,915
78,695
0
4,908
50,763
5,641
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
57,321
51,775
0
20,623
151,946
20,170
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
CÓRPSE00
Viktor
160,715
69,143
0
1,005
53,878
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
73,413
50,228
0
11,048
64,771
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
MBDyanthTTV
Fernando
94,298
53,875
0
3,891
144,578
173,091
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,034
36,598
219,991
33,217
55,304
12,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

W
118,182
111,380
0
4,878
136,090
31,672
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Furia
ZefirDark
Furia
49,233
41,331
140,504
31,726
49,894
30,222
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
dertyu
Barik
66,780
66,780
0
11,803
101,484
99,106
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Saati
dezeev
Saati
119,043
105,272
0
1,421
77,226
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role