Player Matchup

Androxus
Androxus
Diamond III
Choc2Shiesty
Androxus
Diamond III
Level 687
Champion Stats
114W - 121L
1,672 SR
Queue Stats
814W - 747L
1,618 Elo+
Solo
Viktor
Viktor
Diamond III
JUJÒ
Viktor
Diamond III
Level 823
Champion Stats
24W - 29L
1,589 SR
Queue Stats
722W - 668L
1,650 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
Rapiduse
Mal'Damba
Diamond V
Level 260
Champion Stats
5W - 7L
1,649 SR
Queue Stats
113W - 99L
1,686 Elo+
Solo
Fernando
Fernando
Diamond II
Strumberchi
Fernando
Diamond II
Level 348
Champion Stats
76W - 60L
1,724 SR
Queue Stats
800W - 777L
1,666 Elo+
Solo
Inara
Inara
Platinum I
Øresund
Inara
Platinum I
Level 156
Champion Stats
2W - 5L
1,624 SR
Queue Stats
56W - 55L
1,637 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 455
1,652 SR
1,651 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 234
1,677 SR
1,659 Elo+
Terminus
Terminus
Platinum I
AntowkaBogat 01
Terminus
Platinum I
Level 46
Champion Stats
4W - 1L
1,864 SR
Queue Stats
8W - 2L
1,803 Elo+
Solo
Ash
Ash
Diamond III
Køebot
Ash
Diamond III
Level 225
Champion Stats
11W - 13L
1,622 SR
Queue Stats
470W - 435L
1,614 Elo+
Solo
Jenos
Jenos
Platinum II
MagicMikko
Jenos
Platinum II
Level 209
Champion Stats
1W - 3L
1,480 SR
Queue Stats
48W - 43L
1,582 Elo+
Party 1
Moji
Moji
Platinum II
VersusBlue
Moji
Platinum II
Level 568
Champion Stats
422W - 350L
1,747 SR
Queue Stats
882W - 819L
1,659 Elo+
Party 1
Sha Lin
Sha Lin
Diamond II
andrzejkurczak
Sha Lin
Diamond II
Level 121
Champion Stats
6W - 3L
1,672 SR
Queue Stats
53W - 52L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Choc2Shiesty
Androxus
58
0 / 4 / 0
799
133
0
8,400
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Viktor
JUJÒ
Viktor
58
0 / 3 / 0
799
133
0
6,600
0
Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Mal'Damba
Rapiduse
Mal'Damba
56
0 / 6 / 0
819
137
0
13,800
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Strumberchi
Fernando
45
0 / 1 / 0
779
130
0
4,600
0
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Inara
Øresund
Inara
49
0 / 1 / 0
779
130
0
5,150
0
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
39
15 / 0 / 0
1,959
327
38,550
0
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ash
57
0 / 0 / 0
1,563
261
0
0
0
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Level 1

Jenos
59
0 / 0 / 0
1,593
266
0
0
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
0 / 0 / 0
1,379
230
0
0
0

Level 5

Level 1

Level 4

Level 2

Level 3

Level 1

39
0 / 0 / 0
1,407
235
0
0
0
Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
3m 38s
0
Kill Participation
15
0
Kills
15
15
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terminus
15
0
0
15
L
Androxus
Choc2Shiesty
Androxus
0
4
0
0
L
Viktor
JUJÒ
Viktor
0
3
0
0
W
Ash
0
0
0
0
W
Jenos
0
0
0
0
L
Mal'Damba
Rapiduse
Mal'Damba
0
6
0
0
L
Fernando
Strumberchi
Fernando
0
1
0
0
W
0
0
0
0
W
0
0
0
0
L
Inara
Øresund
Inara
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
38,550
38,550
Taken
0
0
Shielding
0
0
Healing
1,626
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
38,550
0
0
0
0
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
Choc2Shiesty
Androxus
0
0
0
0
8,400
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
JUJÒ
Viktor
0
0
0
0
6,600
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ash
0
0
0
0
0
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
0
0
0
700
0
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Rapiduse
Mal'Damba
0
0
0
0
13,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Strumberchi
Fernando
0
0
0
0
4,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
0
0
0
926
0
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
0
0
0
0
0
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Øresund
Inara
0
0
0
0
5,150
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role