Player Matchup

Barik
Barik
Diamond IV
Békò
Barik
Diamond IV
Level 999
Champion Stats
3W - 0L
1,571 SR
Queue Stats
47W - 45L
1,628 Elo+
Party 1
Evie
Evie
Diamond I
LeChanceux
Evie
Diamond I
Level 753
Champion Stats
47W - 60L
1,724 SR
Queue Stats
1,764W - 1,701L
1,619 Elo+
Solo
Ash
Ash
Diamond I
VitinhaFerreira
Ash
Diamond I
Level 409
Champion Stats
58W - 47L
1,712 SR
Queue Stats
512W - 483L
1,654 Elo+
Solo
Cassie
Cassie
Masters
ZentawrusGay
Cassie
Masters
Level 458
Champion Stats
24W - 17L
1,652 SR
Queue Stats
383W - 340L
1,698 Elo+
Solo
Furia
Furia
Diamond III
ƒeatheriné
Furia
Diamond III
Level 86
Champion Stats
5W - 3L
1,396 SR
Queue Stats
76W - 65L
1,649 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 541
1,611 SR
1,650 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 591
1,638 SR
1,650 Elo+
Koga
Koga
Diamond IV
Almdudlerking
Koga
Diamond IV
Level 611
Champion Stats
46W - 42L
1,630 SR
Queue Stats
876W - 822L
1,647 Elo+
Solo
Fernando
Fernando
Masters
Skullzyy
Fernando
Masters
Level 999
Champion Stats
22W - 14L
1,782 SR
Queue Stats
1,388W - 1,224L
1,577 Elo+
Solo
Dredge
Dredge
Diamond I
Taaha 1
Dredge
Diamond I
Level 320
Champion Stats
23W - 29L
1,545 SR
Queue Stats
142W - 133L
1,650 Elo+
Solo
Atlas
Atlas
Gold V
WolfeRBEnt
Atlas
Gold V
Level 588
Champion Stats
4W - 5L
1,602 SR
Queue Stats
30W - 20L
1,699 Elo+
Solo
Mal'Damba
Mal'Damba
Masters
trúeEVE
Mal'Damba
Masters
Level 439
Champion Stats
10W - 14L
1,633 SR
Queue Stats
177W - 152L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Békò
Barik
53
3 / 6 / 13
4,162
297
82,953
142,199
140,073
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
13 / 8 / 11
3,680
263
96,123
54,343
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 40% for 2s after using Blink.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

56
6 / 1 / 13
3,592
257
100,406
102,867
68,652
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Cassie
58
13 / 7 / 9
3,832
274
104,537
69,171
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

39
9 / 0 / 19
4,920
351
58,576
29,940
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Bans
AzaanImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 16 / 4
2,723
195
74,771
72,355
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
Skullzyy
Fernando
59
2 / 5 / 5
3,020
216
91,009
136,674
171,530
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Dredge
Taaha 1
Dredge
56
6 / 5 / 4
2,711
194
120,432
40,874
3,442
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Atlas
58
3 / 12 / 4
2,374
170
79,061
163,521
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Mal'Damba
trúeEVE
Mal'Damba
57
1 / 6 / 11
3,273
234
33,247
29,171
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
2m 31s
109
Kill Participation
50
44
Kills
22
22
Deaths
44
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
16
4
0.75
W
Barik
Békò
Barik
3
6
13
1.58
W
13
8
11
2.31
L
Fernando
Skullzyy
Fernando
2
5
5
0.9
L
Dredge
Taaha 1
Dredge
6
5
4
1.6
W
6
1
13
12.5
L
Atlas
3
12
4
0.42
W
Cassie
13
7
9
2.5
L
Mal'Damba
trúeEVE
Mal'Damba
1
6
11
1.08
W
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

442,595
Damage
398,520
398,520
Taken
442,595
208,725
Shielding
174,972
292,561
Healing
267,283
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
74,771
66,421
0
4,592
72,355
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Barik
Békò
Barik
82,953
82,953
0
16,330
142,199
140,073
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
96,123
95,605
0
6,800
54,343
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Skullzyy
Fernando
91,009
55,540
0
1,937
136,674
171,530
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
Taaha 1
Dredge
120,432
79,153
0
17,844
40,874
3,442
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
100,406
94,750
0
10,050
102,867
68,652
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Atlas
79,061
79,061
0
11,580
163,521
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
104,537
79,594
0
5,735
69,171
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
trúeEVE
Mal'Damba
33,247
12,575
216,110
15,220
29,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
58,576
49,086
224,752
28,894
29,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role