Player Matchup

Fernando
Fernando
Delta9295
Fernando
Level 442
Champion Stats
71W - 75L
1,581 SR
Queue Stats
757W - 695L
1,576 Elo+
Party 1
Vatu
Vatu
KingOrpheus21
Vatu
Level 378
Champion Stats
4W - 4L
1,493 SR
Queue Stats
237W - 168L
1,643 Elo+
Party 1
Khan
Khan
Mal_DoomBa
Khan
Level 112
Champion Stats
10W - 7L
1,630 SR
Queue Stats
119W - 114L
1,557 Elo+
Party 1
Jenos
Jenos
WildKodiak24
Jenos
Level 342
Champion Stats
198W - 129L
1,707 SR
Queue Stats
861W - 815L
1,596 Elo+
Party 1
Drogoz
Drogoz
Ðarkseeker111
Drogoz
Level 208
Champion Stats
33W - 28L
1,641 SR
Queue Stats
538W - 481L
1,634 Elo+
Party 1
Team Averages
Level 296
1,610 SR
1,601 Elo+

VS

Team Averages
Level 170
1,592 SR
1,586 Elo+
Dredge
Dredge
AlienBetoAlien
Dredge
Level 380
Champion Stats
795W - 708L
1,641 SR
Queue Stats
1,238W - 1,145L
1,642 Elo+
Solo
Inara
Inara
Clonelius1963
Inara
Level 59
Champion Stats
56W - 56L
1,554 SR
Queue Stats
69W - 71L
1,526 Elo+
Party 2
Viktor
Viktor
Unipon
Viktor
Level 123
Champion Stats
13W - 11L
1,552 SR
Queue Stats
137W - 121L
1,623 Elo+
Solo
Io
Io
erenpancreas
Io
Level 231
Champion Stats
394W - 320L
1,641 SR
Queue Stats
572W - 522L
1,580 Elo+
Solo
Buck
Buck
oz9r
Buck
Level 59
Champion Stats
8W - 12L
1,571 SR
Queue Stats
75W - 70L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Delta9295
Fernando
56
10 / 3 / 20
4,638
309
80,303
114,725
203,641
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 9 / 16
3,552
237
84,479
48,542
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Level 1

48
2 / 7 / 15
2,997
200
29,451
72,636
57,870
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
4 / 7 / 28
5,119
341
23,963
34,215
10,770
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
30 / 6 / 11
4,646
310
169,744
40,923
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
9 / 13 / 2
3,030
202
66,853
65,164
8,527
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

48
5 / 9 / 8
3,522
235
59,490
121,119
15,895
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Viktor
Unipon
Viktor
45
5 / 15 / 11
2,994
200
72,714
63,230
0
Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

24
2 / 8 / 12
3,424
228
45,459
55,223
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Buck
oz9r
Buck
22
11 / 17 / 6
3,249
217
66,525
83,204
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 1s
Objective Time
7m 33s
152
Kill Participation
71
62
Kills
32
32
Deaths
62
90
Assists
39
Player
Kills
Deaths
Assists
KDA
L
9
13
2
0.77
L
5
9
8
1
W
Fernando
Delta9295
Fernando
10
3
20
6.67
W
16
9
16
2.67
W
2
7
15
1.36
L
Viktor
Unipon
Viktor
5
15
11
0.7
W
4
7
28
2.57
L
2
8
12
1
L
Buck
oz9r
Buck
11
17
6
0.82
W
30
6
11
5.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

387,940
Damage
311,041
311,041
Taken
387,940
272,281
Shielding
24,422
214,314
Healing
213,422
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
66,853
49,938
0
20,208
65,164
8,527
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
59,490
50,770
0
1,806
121,119
15,895
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Delta9295
Fernando
80,303
54,240
0
7,924
114,725
203,641
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
84,479
71,349
0
12,678
48,542
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
29,451
25,141
5,558
22,228
72,636
57,870
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
Unipon
Viktor
72,714
61,588
0
7,591
63,230
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,963
18,958
141,284
18,079
34,215
10,770

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,459
39,209
134,212
36,416
55,223
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Buck
oz9r
Buck
66,525
53,287
0
13,189
83,204
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
169,744
126,074
1,362
5,201
40,923
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Damage Done by Role

Damage Taken by Role