Player Matchup

Tiberius
Tiberius
Melounking25
Tiberius
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Maeve
Maeve
Quantin25
Maeve
Level 42
Champion Stats
5W - 9L
1,585 SR
Queue Stats
85W - 84L
1,567 Elo+
Party 1
Ash
Ash
SOSISKAkill
Ash
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,478 Elo+
Solo
Jenos
Jenos
SnakeiceSHOW
Jenos
Level 116
Champion Stats
14W - 12L
1,602 SR
Queue Stats
195W - 182L
1,601 Elo+
Party 1
Moji
Moji
gaynoob67
Moji
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,627 Elo+
Solo
Team Averages
Level 46
1,537 SR
1,555 Elo+

VS

Team Averages
Level 83
1,654 SR
1,538 Elo+
Ying
Ying
ESXA18
Ying
Level 27
Champion Stats
7W - 5L
1,535 SR
Queue Stats
20W - 19L
1,484 Elo+
Solo
Lian
Lian
Fellocat
Lian
Level 134
Champion Stats
2W - 0L
1,770 SR
Queue Stats
28W - 23L
1,576 Elo+
Solo
Rei
Rei
NooB564
Rei
Level 53
Champion Stats
2W - 0L
1,743 SR
Queue Stats
21W - 15L
1,572 Elo+
Solo
Zhin
Zhin
SJM56
Zhin
Level 24
Champion Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,413 Elo+
Solo
Barik
Barik
rexortho
Barik
Level 176
Champion Stats
6W - 2L
1,720 SR
Queue Stats
301W - 303L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Melounking25
Tiberius
9
1 / 11 / 3
771
96
23,332
33,701
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Maeve
Quantin25
Maeve
9
1 / 9 / 4
1,240
155
17,810
26,274
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Level 1

34
3 / 8 / 1
1,607
201
34,497
66,130
30,499
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

32
3 / 7 / 5
1,665
208
20,169
24,254
5,920
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
13
2 / 5 / 4
1,439
180
16,754
37,341
15,250

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
ESXA18
Ying
19
2 / 2 / 20
2,416
302
9,874
13,265
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
48
12 / 1 / 19
2,815
352
62,563
17,536
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Rei
50
4 / 3 / 18
2,492
312
18,447
26,473
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
SJM56
Zhin
20
12 / 3 / 10
2,514
314
48,136
21,252
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
rexortho
Barik
59
10 / 1 / 19
2,822
353
48,680
34,036
25,259
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
7m 36s
27
Kill Participation
126
10
Kills
40
40
Deaths
10
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ying
ESXA18
Ying
2
2
20
6
W
Lian
12
1
19
21.5
L
Tiberius
Melounking25
Tiberius
1
11
3
0.23
W
Rei
4
3
18
4.33
L
Maeve
Quantin25
Maeve
1
9
4
0.33
W
Zhin
SJM56
Zhin
12
3
10
5.67
L
3
8
1
0.44
L
3
7
5
0.79
L
Moji
2
5
4
0.8
W
Barik
rexortho
Barik
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,562
Damage
187,700
187,700
Taken
112,562
51,669
Shielding
25,259
75,544
Healing
85,566
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
ESXA18
Ying
9,874
9,874
33,456
7,286
13,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
62,563
60,308
0
3,313
17,536
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tiberius
Melounking25
Tiberius
23,332
11,750
0
891
33,701
0
W
Rei
18,447
17,269
30,270
9,002
26,473
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
Quantin25
Maeve
17,810
15,434
0
3,320
26,274
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
SJM56
Zhin
48,136
39,419
0
864
21,252
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,497
30,475
0
0
66,130
30,499
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
20,169
13,834
42,582
5,083
24,254
5,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Moji
16,754
16,754
15,577
8,091
37,341
15,250
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
rexortho
Barik
48,680
48,680
0
1,375
34,036
25,259
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role