Player Matchup

Ruckus
Ruckus
Gold IV
Atekan
Ruckus
Gold IV
Level 279
Champion Stats
0W - 1L
1,613 SR
Queue Stats
15W - 15L
1,524 Elo+
Solo
Tyra
Tyra
Gold II
XstefanosX
Tyra
Gold II
Level 448
Champion Stats
824W - 710L
1,633 SR
Queue Stats
1,110W - 1,088L
1,529 Elo+
Solo
Corvus
Corvus
Gold II
arrobaPONTO
Corvus
Gold II
Level 309
Champion Stats
0W - 2L
1,361 SR
Queue Stats
60W - 63L
1,515 Elo+
Solo
Ash
Ash
Platinum II
eIGatoMiau
Ash
Platinum II
Level 372
Champion Stats
4W - 4L
1,688 SR
Queue Stats
38W - 47L
1,552 Elo+
Solo
Zhin
Zhin
Platinum V
sheerl
Zhin
Platinum V
Level 473
Champion Stats
347W - 255L
1,657 SR
Queue Stats
617W - 552L
1,510 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 376
1,590 SR
1,526 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 296
1,647 SR
1,555 Elo+
Fernando
Fernando
Platinum IV
Amikazusaa
Fernando
Platinum IV
Level 516
Champion Stats
21W - 15L
1,695 SR
Queue Stats
227W - 201L
1,579 Elo+
Party 1
Jenos
Jenos
Platinum II
InDichRein
Jenos
Platinum II
Level 88
Champion Stats
21W - 14L
1,650 SR
Queue Stats
98W - 86L
1,599 Elo+
Party 1
Raum
Raum
Gold II
SneakyyyOwl
Raum
Gold II
Level 390
Champion Stats
5W - 9L
1,602 SR
Queue Stats
429W - 392L
1,602 Elo+
Solo
Imani
Imani
Platinum II
Trasformanzo
Imani
Platinum II
Level 438
Champion Stats
22W - 10L
1,758 SR
Queue Stats
269W - 242L
1,494 Elo+
Solo
Kinessa
Kinessa
Qualifying
hector010108
Kinessa
Qualifying
Level 49
Champion Stats
1W - 0L
1,529 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Atekan
Ruckus
57
3 / 8 / 0
966
121
48,166
55,218
28,323
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

26
2 / 9 / 2
1,858
232
64,414
44,761
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Corvus
54
0 / 9 / 2
1,485
186
9,908
29,371
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
2 / 10 / 3
1,922
240
41,669
70,614
86,037
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Zhin
sheerl
Zhin
46
3 / 11 / 5
1,941
243
48,912
38,717
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
CassieKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Amikazusaa
Fernando
59
9 / 3 / 12
2,564
321
46,361
66,719
35,906
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
42
6 / 1 / 25
3,783
473
18,494
10,860
6,310
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
9 / 2 / 28
2,952
369
45,552
83,309
7,479
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
19 / 1 / 12
3,297
412
93,727
26,269
2,545
Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Kinessa
hector010108
Kinessa
46
4 / 3 / 14
2,310
289
34,547
25,912
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
6m 23s
22
Kill Participation
138
10
Kills
47
47
Deaths
10
12
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fernando
Amikazusaa
Fernando
9
3
12
5
L
Ruckus
Atekan
Ruckus
3
8
0
0.38
W
Jenos
6
1
25
18.5
W
9
2
28
11.5
W
19
1
12
25
L
2
9
2
0.33
L
Corvus
0
9
2
0.11
L
2
10
3
0.35
W
Kinessa
hector010108
Kinessa
4
3
14
3.67
L
Zhin
sheerl
Zhin
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,069
Damage
238,681
238,681
Taken
213,069
114,360
Shielding
52,240
81,311
Healing
138,514
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Amikazusaa
Fernando
46,361
28,054
0
2,731
66,719
35,906
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ruckus
Atekan
Ruckus
48,166
35,432
0
6,894
55,218
28,323
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
18,494
14,351
83,679
6,292
10,860
6,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,552
25,053
22,062
18,796
83,309
7,479
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
93,727
77,903
0
171
26,269
2,545
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
64,414
31,607
0
2,158
44,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
9,908
9,508
63,986
4,077
29,371
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,669
38,389
0
1,701
70,614
86,037
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
hector010108
Kinessa
34,547
23,811
1,316
3,467
25,912
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
sheerl
Zhin
48,912
40,931
0
2,495
38,717
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role