Player Matchup

Jenos
Jenos
MistAli
Jenos
Level 582
Champion Stats
188W - 181L
1,592 SR
Queue Stats
1,463W - 1,369L
1,658 Elo+
Solo
Androxus
Androxus
SâVâgéシ
Androxus
Level 968
Champion Stats
509W - 268L
1,763 SR
Queue Stats
3,022W - 1,612L
1,785 Elo+
Party 1
Lian
Lian
TheDemon13
Lian
Level 181
Champion Stats
87W - 66L
1,645 SR
Queue Stats
626W - 603L
1,639 Elo+
Solo
Sha Lin
Sha Lin
WhispyButthair
Sha Lin
Level 999
Champion Stats
522W - 387L
1,689 SR
Queue Stats
3,273W - 3,191L
1,642 Elo+
Solo
Ruckus
Ruckus
gothajix
Ruckus
Level 999
Champion Stats
173W - 109L
1,770 SR
Queue Stats
3,711W - 2,862L
1,738 Elo+
Party 1
Team Averages
Level 746
1,692 SR
1,693 Elo+

VS

Team Averages
Level 731
1,657 SR
1,661 Elo+
Makoa
Makoa
Joseomoore
Makoa
Level 662
Champion Stats
262W - 185L
1,687 SR
Queue Stats
538W - 404L
1,697 Elo+
Party 2
Corvus
Corvus
Stefanthefox
Corvus
Level 552
Champion Stats
50W - 60L
1,563 SR
Queue Stats
828W - 800L
1,576 Elo+
Solo
Rei
Rei
µananananananana
Rei
Level 999
Champion Stats
29W - 27L
1,661 SR
Queue Stats
445W - 414L
1,585 Elo+
Solo
Fernando
Fernando
βatta
Fernando
Level 442
Champion Stats
8W - 6L
1,630 SR
Queue Stats
1,038W - 627L
1,720 Elo+
Party 2
Moji
Moji
βattareìka
Moji
Level 999
Champion Stats
31W - 16L
1,743 SR
Queue Stats
2,108W - 897L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
MistAli
Jenos
59
1 / 8 / 14
3,030
303
20,891
24,523
7,785
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
SâVâgéシ
Androxus
59
9 / 12 / 10
2,719
272
81,054
42,345
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

54
7 / 16 / 6
1,347
135
51,456
42,885
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

57
6 / 9 / 6
2,373
237
70,380
33,752
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ruckus
gothajix
Ruckus
59
4 / 11 / 8
2,511
251
74,178
68,214
57,286
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
59
17 / 3 / 15
3,418
342
58,402
105,141
36,041
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Corvus
59
3 / 8 / 26
2,919
292
28,123
52,301
1,430
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
13 / 4 / 22
3,296
330
40,413
38,690
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
βatta
Fernando
57
16 / 7 / 15
3,245
325
62,496
68,261
44,547
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

51
7 / 5 / 25
3,029
303
22,285
33,566
24,931

Level 2

Level 1

Level 2

Level 5

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 46s
Objective Time
4m 11s
71
Kill Participation
159
27
Kills
56
56
Deaths
27
44
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Makoa
17
3
15
8.17
L
Jenos
MistAli
Jenos
1
8
14
1
W
Corvus
3
8
26
2
L
Androxus
SâVâgéシ
Androxus
9
12
10
1.17
L
7
16
6
0.63
L
6
9
6
1
L
Ruckus
gothajix
Ruckus
4
11
8
0.73
W
13
4
22
6
W
Fernando
βatta
Fernando
16
7
15
3.36
W
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,959
Damage
211,719
211,719
Taken
297,959
65,071
Shielding
106,949
60,727
Healing
190,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
58,402
53,944
0
259
105,141
36,041
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
MistAli
Jenos
20,891
16,103
49,258
5,771
24,523
7,785

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
28,123
25,819
52,365
6,274
52,301
1,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
SâVâgéシ
Androxus
81,054
66,008
0
0
42,345
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,456
48,976
0
0
42,885
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
70,380
62,289
0
0
33,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
gothajix
Ruckus
74,178
46,180
0
5,698
68,214
57,286
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,413
29,586
42,020
10,606
38,690
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
βatta
Fernando
62,496
31,726
0
5,825
68,261
44,547
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,285
22,285
61,930
11,140
33,566
24,931
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role