Player Matchup

Fernando
Fernando
Dragomir672637
Fernando
Level 150
Champion Stats
46W - 24L
1,658 SR
Queue Stats
108W - 112L
1,472 Elo+
Solo
Moji
Moji
FiFo54
Moji
Level 85
Champion Stats
6W - 3L
1,674 SR
Queue Stats
14W - 8L
1,632 Elo+
Solo
Saati
Saati
Inumaki3494
Saati
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,446 Elo+
Solo
Jenos
Jenos
zI Lonely Iz
Jenos
Level 23
Champion Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,698 Elo+
Solo
Willo
Willo
zephy_0202
Willo
Level 177
Champion Stats
1W - 1L
1,338 SR
Queue Stats
73W - 82L
1,530 Elo+
Solo
Team Averages
Level 89
1,534 SR
1,556 Elo+

VS

Team Averages
Level 284
1,475 SR
1,410 Elo+
Ruckus
Ruckus
Infernal4572
Ruckus
Level 8
Champion Stats
1W - 1L
1,345 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Evie
Evie
JJmaybank7JC
Evie
Level 15
Champion Stats
7W - 9L
1,480 SR
Queue Stats
9W - 10L
1,461 Elo+
Solo
Dredge
Dredge
LarG
Dredge
Level 999
Champion Stats
2,230W - 3,078L
1,400 SR
Queue Stats
4,538W - 5,097L
1,433 Elo+
Solo
Lillith
Lillith
ThisNotCOD
Lillith
Level 375
Champion Stats
9W - 8L
1,563 SR
Queue Stats
395W - 322L
1,546 Elo+
Solo
Moji
Moji
Zagan9116
Moji
Level 21
Champion Stats
3W - 4L
1,588 SR
Queue Stats
6W - 12L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
13
5 / 1 / 4
4,023
575
21,907
33,274
69,844
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
FiFo54
Moji
29
4 / 2 / 10
3,712
530
17,791
20,204
18,593

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

6
6 / 5 / 4
3,259
466
28,537
29,356
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

19
3 / 1 / 9
3,129
447
30,913
19,358
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Willo
59
7 / 3 / 6
3,379
483
33,749
15,640
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
8
0 / 6 / 3
2,685
384
17,280
40,851
17,421
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

5
2 / 7 / 2
1,182
169
17,230
27,639
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Dredge
LarG
Dredge
60
3 / 0 / 0
2,745
392
25,765
5,294
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Lillith
ThisNotCOD
Lillith
53
5 / 5 / 2
3,047
435
34,325
28,016
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Moji
10
2 / 7 / 1
2,866
409
23,232
31,097
17,456

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
48s
58
Kill Participation
20
25
Kills
12
12
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fernando
5
1
4
7
W
Moji
FiFo54
Moji
4
2
10
4.5
L
Ruckus
0
6
3
0.25
W
6
5
4
1.6
L
2
7
2
0.43
L
Dredge
LarG
Dredge
3
0
0
3
L
Lillith
ThisNotCOD
Lillith
5
5
2
1.2
L
Moji
2
7
1
0.36
W
3
1
9
7.5
W
Willo
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,897
Damage
117,832
117,832
Taken
132,897
88,437
Shielding
34,877
86,832
Healing
34,107
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
21,907
15,438
0
768
33,274
69,844
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
FiFo54
Moji
17,791
17,791
56,570
12,371
20,204
18,593
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Ruckus
17,280
11,457
0
1,065
40,851
17,421
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
28,537
22,860
0
0
29,356
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
17,230
16,990
383
5,616
27,639
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
LarG
Dredge
25,765
13,685
0
1,768
5,294
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
ThisNotCOD
Lillith
34,325
16,459
8,737
307
28,016
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
23,232
23,232
7,053
9,178
31,097
17,456
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,913
27,552
13,921
1,323
19,358
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Willo
33,749
24,526
0
1,879
15,640
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role