Player Matchup

Fernando
Fernando
Andr3ax4
Fernando
Level 570
Champion Stats
72W - 56L
1,568 SR
Queue Stats
1,115W - 1,105L
1,588 Elo+
Party 2
Dredge
Dredge
D35TRuCT10N
Dredge
Level 999
Champion Stats
32W - 40L
1,491 SR
Queue Stats
1,037W - 1,030L
1,589 Elo+
Party 2
Jenos
Jenos
SheLvNessa
Jenos
Level 999
Champion Stats
37W - 28L
1,640 SR
Queue Stats
1,342W - 1,084L
1,640 Elo+
Party 3
Koga
Koga
habibtì
Koga
Level 995
Champion Stats
99W - 30L
1,852 SR
Queue Stats
2,063W - 745L
1,826 Elo+
Party 3
Atlas
Atlas
mìsa
Atlas
Level 105
Champion Stats
15W - 3L
1,902 SR
Queue Stats
343W - 157L
1,770 Elo+
Party 3
Team Averages
Level 734
1,691 SR
1,683 Elo+

VS

Team Averages
Level 136
1,596 SR
1,589 Elo+
Makoa
Makoa
ButterHiippo
Makoa
Level 165
Champion Stats
9W - 11L
1,494 SR
Queue Stats
147W - 131L
1,567 Elo+
Party 1
Mal'Damba
Mal'Damba
SpiderManº
Mal'Damba
Level 124
Champion Stats
74W - 98L
1,630 SR
Queue Stats
368W - 336L
1,645 Elo+
Solo
Vora
Vora
Tiny_Chewbacca
Vora
Level 70
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,547 Elo+
Party 1
Tiberius
Tiberius
frogmuncher
Tiberius
Level 259
Champion Stats
263W - 205L
1,629 SR
Queue Stats
575W - 548L
1,619 Elo+
Solo
Moji
Moji
itslovinq
Moji
Level 61
Champion Stats
5W - 3L
1,728 SR
Queue Stats
105W - 93L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Andr3ax4
Fernando
59
5 / 4 / 13
2,910
291
29,121
46,449
30,125
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
60
6 / 3 / 6
2,829
283
52,497
30,403
2,400
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
58
3 / 4 / 33
3,819
382
14,126
12,409
7,085
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
58
22 / 2 / 15
3,785
379
93,482
51,433
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Atlas
mìsa
Atlas
47
12 / 4 / 14
3,229
323
52,163
94,686
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
2 / 8 / 3
2,880
288
29,632
90,942
87,262
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Mal'Damba
SpiderManº
Mal'Damba
34
4 / 8 / 5
1,952
195
63,925
34,624
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

49
2 / 14 / 4
1,588
159
43,334
40,920
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
frogmuncher
Tiberius
46
8 / 9 / 4
2,463
246
78,164
41,119
9,855
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Moji
27
1 / 9 / 5
1,896
190
20,325
33,784
35,602

Level 2

Level 5

Level 1

Level 2

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
2m 23s
129
Kill Participation
38
48
Kills
17
17
Deaths
48
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fernando
Andr3ax4
Fernando
5
4
13
2.88
L
2
8
3
0.44
W
Dredge
6
3
6
3
W
Jenos
3
4
33
4.88
L
Mal'Damba
SpiderManº
Mal'Damba
4
8
5
0.81
L
2
14
4
0.29
L
Tiberius
frogmuncher
Tiberius
8
9
4
1.11
W
Koga
22
2
15
14.75
L
Moji
1
9
5
0.39
W
Atlas
mìsa
Atlas
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,389
Damage
235,380
235,380
Taken
241,389
39,610
Shielding
132,719
142,344
Healing
91,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Andr3ax4
Fernando
29,121
11,503
0
5,153
46,449
30,125
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,632
28,632
0
894
90,942
87,262
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Dredge
52,497
29,068
0
246
30,403
2,400

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
14,126
10,798
132,314
2,428
12,409
7,085
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
SpiderManº
Mal'Damba
63,925
30,485
35,936
10,601
34,624
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,334
23,850
352
5,294
40,920
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Tiberius
frogmuncher
Tiberius
78,164
56,247
0
3,362
41,119
9,855
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Koga
93,482
81,895
0
1,193
51,433
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Moji
20,325
20,325
29,010
6,126
33,784
35,602
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
mìsa
Atlas
52,163
52,163
0
1,010
94,686
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role