Player Matchup

Tyra
Tyra
Fido2004
Tyra
Level 162
Champion Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,530 Elo+
Party 3
Vora
Vora
MeiYuri
Vora
Level 149
Champion Stats
7W - 4L
1,693 SR
Queue Stats
99W - 92L
1,577 Elo+
Party 1
Maeve
Maeve
PukiTrukiSpooky
Maeve
Level 127
Champion Stats
3W - 2L
1,618 SR
Queue Stats
10W - 8L
1,645 Elo+
Party 3
Inara
Inara
VomitcoreWaifu
Inara
Level 78
Champion Stats
16W - 16L
1,578 SR
Queue Stats
223W - 225L
1,588 Elo+
Party 1
Corvus
Corvus
tamham22
Corvus
Level 588
Champion Stats
8W - 5L
1,729 SR
Queue Stats
40W - 34L
1,583 Elo+
Party 3
Team Averages
Level 221
1,624 SR
1,585 Elo+

VS

Team Averages
Level 179
1,637 SR
1,594 Elo+
Barik
Barik
CastigaBots
Barik
Level 158
Champion Stats
20W - 12L
1,656 SR
Queue Stats
259W - 229L
1,559 Elo+
Solo
Pip
Pip
Foxy Cassiey
Pip
Level 532
Champion Stats
36W - 26L
1,644 SR
Queue Stats
344W - 318L
1,619 Elo+
Party 2
Imani
Imani
Fullbert69
Imani
Level 169
Champion Stats
88W - 80L
1,655 SR
Queue Stats
463W - 390L
1,600 Elo+
Solo
Maeve
Maeve
Gaturnoblak
Maeve
Level 21
Champion Stats
11W - 8L
1,524 SR
Queue Stats
25W - 16L
1,596 Elo+
Party 2
Rei
Rei
Nari43
Rei
Level 16
Champion Stats
5W - 2L
1,708 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
54
11 / 13 / 11
3,827
239
95,021
83,135
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
MeiYuri
Vora
54
17 / 9 / 12
3,948
247
69,017
52,127
2,245
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
11 / 12 / 8
3,553
222
70,679
70,471
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

41
1 / 12 / 8
3,474
217
28,242
130,479
50,039
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Corvus
tamham22
Corvus
55
0 / 14 / 19
3,488
218
19,599
45,008
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 5 / 28
4,608
288
108,666
91,599
123,140
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
13 / 7 / 20
4,431
277
73,995
46,038
12,859
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Imani
27
24 / 8 / 12
4,220
264
122,199
42,946
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

9
10 / 11 / 21
3,397
212
52,760
53,909
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Rei
Nari43
Rei
6
4 / 9 / 24
3,436
215
23,600
48,066
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 36s
Objective Time
8m 34s
98
Kill Participation
165
40
Kills
60
60
Deaths
40
58
Assists
105
Player
Kills
Deaths
Assists
KDA
W
9
5
28
4.6
L
Tyra
11
13
11
1.27
W
13
7
20
3.29
W
Imani
24
8
12
3.75
W
10
11
21
1.86
L
Vora
MeiYuri
Vora
17
9
12
2.56
W
Rei
Nari43
Rei
4
9
24
1.78
L
11
12
8
1.25
L
1
12
8
0.42
L
Corvus
tamham22
Corvus
0
14
19
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,558
Damage
381,220
381,220
Taken
282,558
52,284
Shielding
135,999
193,630
Healing
178,800
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
108,666
108,666
0
7,261
91,599
123,140
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Tyra
95,021
56,710
0
5,396
83,135
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
73,995
67,058
50,110
20,735
46,038
12,859
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Imani
122,199
89,468
0
4,902
42,946
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
52,760
44,589
2,655
14,228
53,909
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Vora
MeiYuri
Vora
69,017
49,831
1,386
11,443
52,127
2,245

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Rei
Nari43
Rei
23,600
23,240
61,949
16,960
48,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
70,679
66,008
0
8,255
70,471
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

L
28,242
20,122
0
14,359
130,479
50,039
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
tamham22
Corvus
19,599
14,767
137,871
14,920
45,008
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role