Player Matchup

Drogoz
Drogoz
ARKCENTAUR
Drogoz
Level 999
Champion Stats
1,496W - 1,143L
1,644 SR
Queue Stats
5,757W - 5,853L
1,633 Elo+
Party 1
Makoa
Makoa
ElDemonioDeTin
Makoa
Level 82
Champion Stats
17W - 14L
1,601 SR
Queue Stats
192W - 184L
1,635 Elo+
Party 1
Ying
Ying
Shïzuma
Ying
Level 999
Champion Stats
77W - 68L
1,644 SR
Queue Stats
1,756W - 1,568L
1,690 Elo+
Party 1
Zhin
Zhin
Staysereeen
Zhin
Level 999
Champion Stats
14W - 3L
1,735 SR
Queue Stats
566W - 533L
1,548 Elo+
Party 1
Lian
Lian
betaboo
Lian
Level 741
Champion Stats
25W - 16L
1,714 SR
Queue Stats
895W - 811L
1,667 Elo+
Party 1
Team Averages
Level 764
1,668 SR
1,635 Elo+

VS

Team Averages
Level 619
1,514 SR
1,578 Elo+
Evie
Evie
AldoTsuki
Evie
Level 999
Champion Stats
11W - 18L
1,531 SR
Queue Stats
1,009W - 1,086L
1,560 Elo+
Party 2
Kinessa
Kinessa
Naýi
Kinessa
Level 344
Champion Stats
2W - 6L
1,436 SR
Queue Stats
215W - 218L
1,560 Elo+
Party 2
Fernando
Fernando
Rainner
Fernando
Level 70
Champion Stats
6W - 12L
1,481 SR
Queue Stats
76W - 72L
1,549 Elo+
Solo
Seris
Seris
Spacey1
Seris
Level 685
Champion Stats
138W - 151L
1,552 SR
Queue Stats
708W - 696L
1,592 Elo+
Solo
Jenos
Jenos
Thomary
Jenos
Level 999
Champion Stats
64W - 95L
1,571 SR
Queue Stats
2,475W - 2,523L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
ARKCENTAUR
Drogoz
58
9 / 4 / 7
2,682
244
75,386
29,740
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

50
6 / 2 / 6
3,191
290
48,222
102,379
55,148
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
59
2 / 1 / 17
3,210
292
12,004
20,368
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
7 / 5 / 12
2,667
242
67,609
42,915
0
Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Lian
betaboo
Lian
56
8 / 3 / 13
2,917
265
96,508
23,443
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
60
8 / 5 / 5
2,650
241
53,158
51,166
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Kinessa
Naýi
Kinessa
58
2 / 6 / 4
1,963
178
35,462
26,138
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Fernando
Rainner
Fernando
48
1 / 9 / 5
3,201
291
52,561
142,848
151,930
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Spacey1
Seris
50
2 / 5 / 5
2,516
229
55,627
49,901
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Level 1

Jenos
Thomary
Jenos
58
2 / 7 / 7
2,335
212
22,037
29,676
6,580
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
4m 26s
87
Kill Participation
41
32
Kills
15
15
Deaths
32
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Drogoz
ARKCENTAUR
Drogoz
9
4
7
3.13
L
Evie
8
5
5
2.1
W
6
2
6
4.5
L
Kinessa
Naýi
Kinessa
2
6
4
0.67
L
Fernando
Rainner
Fernando
1
9
5
0.39
W
Ying
2
1
17
10.5
L
Seris
Spacey1
Seris
2
5
5
0.9
W
7
5
12
2.6
L
Jenos
Thomary
Jenos
2
7
7
0.79
W
Lian
betaboo
Lian
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,729
Damage
218,845
218,845
Taken
299,729
55,148
Shielding
158,510
161,827
Healing
185,870
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
ARKCENTAUR
Drogoz
75,386
41,958
0
1,877
29,740
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Evie
53,158
52,638
0
9,127
51,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,222
44,615
0
0
102,379
55,148
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
Naýi
Kinessa
35,462
28,600
0
2,535
26,138
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Rainner
Fernando
52,561
34,961
0
6,284
142,848
151,930
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
12,004
12,004
140,312
17,048
20,368
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
Spacey1
Seris
55,627
43,671
67,645
27,820
49,901
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
67,609
55,954
0
658
42,915
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Thomary
Jenos
22,037
18,473
65,338
7,121
29,676
6,580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
betaboo
Lian
96,508
93,031
0
1,932
23,443
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role