Player Matchup

Seris
Seris
JollyHuman
Seris
Level 999
Champion Stats
18W - 12L
1,671 SR
Queue Stats
1,030W - 1,019L
1,500 Elo+
Solo
Grover
Grover
Peester
Grover
Level 352
Champion Stats
252W - 213L
1,690 SR
Queue Stats
272W - 244L
1,662 Elo+
Solo
Fernando
Fernando
TEDI91
Fernando
Level 235
Champion Stats
19W - 18L
1,521 SR
Queue Stats
634W - 666L
1,519 Elo+
Solo
Furia
Furia
Thixantropic
Furia
Level 541
Champion Stats
13W - 7L
1,633 SR
Queue Stats
846W - 816L
1,605 Elo+
Solo
Grohk
Grohk
shadow1jordan
Grohk
Level 51
Champion Stats
11W - 16L
1,494 SR
Queue Stats
90W - 81L
1,581 Elo+
Solo
Team Averages
Level 436
1,602 SR
1,573 Elo+

VS

Team Averages
Level 335
1,575 SR
1,568 Elo+
ChewyFalcon
Unknown
Level 470
Champion Stats
54W - 87L
1,461 SR
Queue Stats
1,463W - 1,466L
1,626 Elo+
Solo
Kinessa
Kinessa
Elinator22
Kinessa
Level 39
Champion Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,600 Elo+
Solo
Inara
Inara
Mohalle
Inara
Level 49
Champion Stats
3W - 2L
1,747 SR
Queue Stats
88W - 82L
1,520 Elo+
Solo
Io
Io
Wohjuu
Io
Level 337
Champion Stats
29W - 31L
1,564 SR
Queue Stats
307W - 290L
1,554 Elo+
Solo
Willo
Willo
papiculo60
Willo
Level 782
Champion Stats
246W - 243L
1,600 SR
Queue Stats
1,051W - 1,056L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
59
13 / 7 / 22
3,833
240
84,536
68,789
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Grover
Peester
Grover
52
7 / 10 / 28
3,519
220
59,451
55,654
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 40% for 2s after using Vine.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Fernando
TEDI91
Fernando
38
8 / 10 / 14
4,046
253
44,063
108,475
145,643
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
4 / 10 / 26
3,368
211
61,059
42,882
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

22
33 / 10 / 20
4,946
309
158,699
70,638
6,295
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
ChewyFalcon
Unknown
56
15 / 14 / 13
3,954
247
95,457
80,953
0

Level 3

Level 1

Level 3

Level 4

Level 4

Level 1

Kinessa
Elinator22
Kinessa
31
8 / 11 / 19
3,568
223
64,916
41,882
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Inara
Mohalle
Inara
45
9 / 14 / 12
3,875
242
63,000
158,588
17,156
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Io
57
3 / 9 / 26
4,176
261
35,128
61,823
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Willo
59
12 / 17 / 15
5,033
315
87,937
64,562
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
6m 7s
175
Kill Participation
132
65
Kills
47
47
Deaths
65
110
Assists
85
Player
Kills
Deaths
Assists
KDA
L
ChewyFalcon
Unknown
15
14
13
1.54
L
Kinessa
Elinator22
Kinessa
8
11
19
1.59
W
Seris
13
7
22
3.43
L
Inara
Mohalle
Inara
9
14
12
1.07
W
Grover
Peester
Grover
7
10
28
2.1
W
Fernando
TEDI91
Fernando
8
10
14
1.5
W
4
10
26
1.7
L
Io
3
9
26
1.78
L
Willo
12
17
15
1.15
W
33
10
20
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

407,808
Damage
346,438
346,438
Taken
407,808
151,938
Shielding
17,156
202,335
Healing
213,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
ChewyFalcon
Unknown
95,457
66,954
0
6,223
80,953
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Kinessa
Elinator22
Kinessa
64,916
44,314
6,090
5,563
41,882
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
84,536
69,424
21,264
21,120
68,789
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Mohalle
Inara
63,000
53,340
0
12,576
158,588
17,156
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Grover
Peester
Grover
59,451
51,051
41,802
25,199
55,654
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
TEDI91
Fernando
44,063
35,883
0
5,360
108,475
145,643
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
61,059
36,663
36,139
7,206
42,882
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Io
35,128
34,528
139,070
40,821
61,823
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Willo
87,937
45,527
0
3,166
64,562
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
158,699
104,502
17,034
27,211
70,638
6,295

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role