Player Matchup

Fernando
Fernando
Bourscheidgabi
Fernando
Level 116
Champion Stats
56W - 41L
1,602 SR
Queue Stats
242W - 221L
1,572 Elo+
Party 1
Viktor
Viktor
Kaldwin11
Viktor
Level 364
Champion Stats
10W - 18L
1,460 SR
Queue Stats
497W - 462L
1,570 Elo+
Solo
Jenos
Jenos
XxKonoDioDa
Jenos
Level 168
Champion Stats
8W - 4L
1,694 SR
Queue Stats
17W - 17L
1,585 Elo+
Solo
ddeathdealing
Unknown
Level 58
Champion Stats
18W - 10L
1,649 SR
Queue Stats
102W - 111L
1,498 Elo+
Solo
Koga
Koga
wakewakee
Koga
Level 94
Champion Stats
8W - 5L
1,642 SR
Queue Stats
298W - 147L
1,749 Elo+
Party 1
Team Averages
Level 160
1,609 SR
1,595 Elo+

VS

Team Averages
Level 798
1,569 SR
1,643 Elo+
Barik
Barik
Fieldspato
Barik
Level 999
Champion Stats
107W - 65L
1,698 SR
Queue Stats
3,014W - 2,660L
1,720 Elo+
Party 2
Kasumi
Kasumi
Mítìcó
Kasumi
Level 956
Champion Stats
6W - 16L
1,477 SR
Queue Stats
2,551W - 2,120L
1,708 Elo+
Party 2
Lian
Lian
NachoSimm0707
Lian
Level 38
Champion Stats
5W - 8L
1,486 SR
Queue Stats
21W - 24L
1,511 Elo+
Solo
Raum
Raum
Syphër
Raum
Level 999
Champion Stats
34W - 27L
1,650 SR
Queue Stats
4,691W - 2,908L
1,712 Elo+
Party 2
Jenos
Jenos
ooBLAVATSKYoo
Jenos
Level 999
Champion Stats
290W - 266L
1,532 SR
Queue Stats
3,165W - 3,043L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
36
3 / 1 / 15
3,436
344
33,426
61,210
85,693
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
Kaldwin11
Viktor
44
10 / 2 / 23
3,326
333
85,681
23,157
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

44
1 / 3 / 31
4,108
411
9,864
10,305
5,240
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
7 / 5 / 13
2,753
275
39,929
26,910
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Koga
45
25 / 3 / 13
3,822
382
106,730
31,844
0
Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
0 / 11 / 5
2,377
238
35,459
71,819
60,578
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Kasumi
Mítìcó
Kasumi
60
9 / 8 / 1
2,056
206
32,146
30,697
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

15
1 / 11 / 0
1,340
134
24,183
38,725
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Raum
Syphër
Raum
60
2 / 9 / 6
1,940
194
43,314
112,006
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

56
2 / 7 / 5
1,787
179
18,324
22,383
6,670
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
2m 21s
141
Kill Participation
31
46
Kills
14
14
Deaths
46
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
1
15
10.5
L
Barik
0
11
5
0.23
W
Viktor
Kaldwin11
Viktor
10
2
23
10.75
L
Kasumi
Mítìcó
Kasumi
9
8
1
1.19
L
1
11
0
0.09
L
Raum
Syphër
Raum
2
9
6
0.56
W
1
3
31
5.5
W
7
5
13
2.7
L
2
7
5
0.64
W
Koga
25
3
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,630
Damage
153,426
153,426
Taken
275,630
90,933
Shielding
67,248
132,408
Healing
87,979
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
33,426
23,805
0
10,323
61,210
85,693
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
35,459
35,459
0
14,367
71,819
60,578

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Viktor
Kaldwin11
Viktor
85,681
51,400
0
605
23,157
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kasumi
Mítìcó
Kasumi
32,146
26,064
0
4,095
30,697
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
24,183
24,183
0
1,986
38,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Raum
Syphër
Raum
43,314
29,397
0
17,358
112,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
9,864
6,954
96,254
3,708
10,305
5,240
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
39,929
24,191
1,684
4,745
26,910
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,324
7,674
44,792
5,381
22,383
6,670
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
106,730
87,992
334
14,755
31,844
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role