Player Matchup

Kinessa
Kinessa
Gold V
ARDATORI
Kinessa
Gold V
Level 547
Champion Stats
0W - 1L
1,338 SR
Queue Stats
71W - 67L
1,545 Elo+
Solo
Barik
Barik
Gold III
K4n0n
Barik
Gold III
Level 478
Champion Stats
60W - 63L
1,667 SR
Queue Stats
707W - 693L
1,530 Elo+
Solo
Ruckus
Ruckus
Gold V
PαndαEmperor
Ruckus
Gold V
Level 999
Champion Stats
36W - 30L
1,722 SR
Queue Stats
182W - 204L
1,605 Elo+
Solo
Seris
Seris
Gold III
ScorpionFabi23
Seris
Gold III
Level 999
Champion Stats
40W - 43L
1,607 SR
Queue Stats
870W - 754L
1,497 Elo+
Solo
Vora
Vora
Gold II
TWKchrisstorm
Vora
Gold II
Level 494
Champion Stats
2W - 2L
1,714 SR
Queue Stats
311W - 268L
1,527 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 703
1,610 SR
1,541 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 391
1,610 SR
1,535 Elo+
VII
VII
Silver II
Ch1owl
VII
Silver II
Level 513
Champion Stats
47W - 46L
1,574 SR
Queue Stats
291W - 285L
1,491 Elo+
Solo
Moji
Moji
Platinum V
Elz_Santana
Moji
Platinum V
Level 122
Champion Stats
36W - 17L
1,708 SR
Queue Stats
89W - 60L
1,596 Elo+
Solo
Fernando
Fernando
Silver I
InoriAv
Fernando
Silver I
Level 272
Champion Stats
13W - 22L
1,505 SR
Queue Stats
461W - 455L
1,489 Elo+
Solo
Saati
Saati
Diamond V
Muuke
Saati
Diamond V
Level 999
Champion Stats
63W - 70L
1,641 SR
Queue Stats
956W - 899L
1,593 Elo+
Solo
Khan
Khan
Gold II
Parsa9994
Khan
Gold II
Level 51
Champion Stats
8W - 2L
1,623 SR
Queue Stats
15W - 16L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
ARDATORI
Kinessa
57
4 / 4 / 5
1,808
181
76,303
23,115
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Barik
K4n0n
Barik
39
2 / 10 / 12
2,215
222
51,997
70,718
71,222
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
11 / 7 / 9
2,351
235
43,221
65,138
25,532
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
1 / 4 / 5
1,615
162
15,553
24,898
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

59
8 / 8 / 5
1,807
181
35,688
27,114
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
PipCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Ch1owl
VII
59
13 / 7 / 4
3,177
318
57,663
34,212
1,790
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

43
3 / 4 / 17
3,445
345
26,987
30,025
26,789

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Fernando
InoriAv
Fernando
60
4 / 4 / 11
3,714
371
39,717
57,403
63,203
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Muuke
Saati
59
10 / 6 / 6
3,099
310
67,307
28,138
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Khan
26
3 / 5 / 9
2,993
299
19,309
72,984
17,380
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 4s
Objective Time
9m 34s
62
Kill Participation
80
26
Kills
33
33
Deaths
26
36
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kinessa
ARDATORI
Kinessa
4
4
5
1.63
W
VII
Ch1owl
VII
13
7
4
2.14
W
3
4
17
2.88
W
Fernando
InoriAv
Fernando
4
4
11
2.38
L
Barik
K4n0n
Barik
2
10
12
0.8
W
Saati
Muuke
Saati
10
6
6
2.17
W
Khan
3
5
9
1.5
L
11
7
9
2.21
L
1
4
5
0.88
L
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,762
Damage
210,983
210,983
Taken
222,762
96,754
Shielding
109,162
104,934
Healing
127,307
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
ARDATORI
Kinessa
76,303
75,080
0
4,805
23,115
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
Ch1owl
VII
57,663
55,535
0
5,159
34,212
1,790
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
26,987
26,987
85,382
18,277
30,025
26,789
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
InoriAv
Fernando
39,717
29,567
0
1,782
57,403
63,203

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
K4n0n
Barik
51,997
51,997
0
10,937
70,718
71,222
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
Muuke
Saati
67,307
53,571
0
259
28,138
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
19,309
16,640
6,094
10,354
72,984
17,380
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
43,221
27,435
0
10,882
65,138
25,532
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,553
13,651
59,567
14,031
24,898
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,688
25,107
0
4,712
27,114
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role