Player Matchup

Octavia
Octavia
BeTheFlame
Octavia
Level 586
Champion Stats
15W - 11L
1,699 SR
Queue Stats
161W - 132L
1,626 Elo+
Solo
Makoa
Makoa
CapaSinHeroe1
Makoa
Level 449
Champion Stats
80W - 76L
1,591 SR
Queue Stats
1,206W - 1,198L
1,601 Elo+
Solo
Pip
Pip
Irratium
Pip
Level 201
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,610 Elo+
Solo
Bomb King
Bomb King
ShadowTanji
Bomb King
Level 853
Champion Stats
50W - 62L
1,666 SR
Queue Stats
1,696W - 1,496L
1,560 Elo+
Solo
VII
VII
Ëmptý
VII
Level 692
Champion Stats
7W - 11L
1,537 SR
Queue Stats
665W - 630L
1,541 Elo+
Solo
Team Averages
Level 556
1,599 SR
1,588 Elo+

VS

Team Averages
Level 556
1,538 SR
1,596 Elo+
Inara
Inara
AcroDrag
Inara
Level 219
Champion Stats
26W - 12L
1,712 SR
Queue Stats
30W - 19L
1,603 Elo+
Party 1
Vivian
Vivian
MLGBernardBLT
Vivian
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
251W - 200L
1,630 Elo+
Party 1
Jenos
Jenos
ReiSuzuyaJuuzou
Jenos
Level 883
Champion Stats
29W - 19L
1,645 SR
Queue Stats
160W - 159L
1,605 Elo+
Solo
Cassie
Cassie
ZestyMemelord
Cassie
Level 372
Champion Stats
2W - 3L
1,214 SR
Queue Stats
379W - 405L
1,601 Elo+
Solo
Maeve
Maeve
sammycreme
Maeve
Level 308
Champion Stats
7W - 8L
1,621 SR
Queue Stats
28W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BeTheFlame
Octavia
56
4 / 9 / 6
1,626
203
43,361
33,294
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

47
2 / 6 / 6
1,888
236
26,364
68,230
97,490
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

55
1 / 4 / 4
1,424
178
16,434
20,201
7,975
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bomb King
ShadowTanji
Bomb King
54
7 / 4 / 5
1,601
200
33,761
27,656
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

VII
59
3 / 12 / 1
775
97
17,091
29,735
1,350
My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
AcroDrag
Inara
46
6 / 4 / 10
2,728
341
26,772
54,849
17,691
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
4 / 4 / 18
2,547
318
49,762
25,620
7,989
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 20%.

Level 2

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

57
4 / 3 / 16
2,521
315
12,925
15,128
6,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
16 / 0 / 10
2,788
349
64,440
13,977
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Level 1

Maeve
55
5 / 6 / 7
2,024
253
25,217
27,437
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 10s
Objective Time
5m 43s
39
Kill Participation
96
17
Kills
35
35
Deaths
17
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Inara
AcroDrag
Inara
6
4
10
2.75
L
Octavia
BeTheFlame
Octavia
4
9
6
0.78
L
2
6
6
0.83
L
1
4
4
0.75
W
4
4
18
3.25
W
4
3
16
4
L
Bomb King
ShadowTanji
Bomb King
7
4
5
2.38
W
16
0
10
21
W
Maeve
5
6
7
1.42
L
VII
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,011
Damage
179,116
179,116
Taken
137,011
106,815
Shielding
31,880
73,605
Healing
83,516
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
AcroDrag
Inara
26,772
22,805
0
6,404
54,849
17,691
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
BeTheFlame
Octavia
43,361
33,854
2,468
5,767
33,294
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
26,364
25,776
0
3,845
68,230
97,490
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
16,434
15,023
44,943
8,874
20,201
7,975
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,762
38,945
0
0
25,620
7,989
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,925
5,973
59,605
7,260
15,128
6,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
ShadowTanji
Bomb King
33,761
29,435
0
5,826
27,656
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
64,440
57,426
0
3,883
13,977
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
25,217
24,365
0
6,364
27,437
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
VII
17,091
15,473
0
1,882
29,735
1,350
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role