Player Matchup

Karla100
Unknown
Level 335
Champion Stats
43W - 39L
1,612 SR
Queue Stats
974W - 725L
1,582 Elo+
Solo
Buck
Buck
Unbeatable68
Buck
Level 421
Champion Stats
50W - 40L
1,707 SR
Queue Stats
80W - 66L
1,646 Elo+
Party 1
Raum
Raum
ahmed_abdo123
Raum
Level 999
Champion Stats
39W - 29L
1,633 SR
Queue Stats
95W - 131L
1,532 Elo+
Solo
Fernando
Fernando
bodyamsa
Fernando
Level 248
Champion Stats
5W - 2L
1,782 SR
Queue Stats
24W - 21L
1,619 Elo+
Party 1
Rei
Rei
goldast75
Rei
Level 222
Champion Stats
2W - 1L
1,669 SR
Queue Stats
25W - 11L
1,712 Elo+
Party 1
Team Averages
Level 445
1,680 SR
1,618 Elo+

VS

Team Averages
Level 95
1,654 SR
1,520 Elo+
Willo
Willo
TechieN9ne
Willo
Level 130
Champion Stats
0W - 1L
1,796 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Makoa
Makoa
TheDarkReaperTR
Makoa
Level 47
Champion Stats
0W - 1L
1,796 SR
Queue Stats
11W - 14L
1,542 Elo+
Party 2
Ying
Ying
marcelihp2
Ying
Level 100
Champion Stats
43W - 27L
1,680 SR
Queue Stats
43W - 27L
1,689 Elo+
Solo
Tiberius
Tiberius
pandece
Tiberius
Level 26
Champion Stats
3W - 2L
1,666 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 2
Rei
Rei
terraplaya25
Rei
Level 173
Champion Stats
0W - 1L
1,333 SR
Queue Stats
1W - 2L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Karla100
Unknown
58
7 / 3 / 11
3,947
658
54,202
20,631
280

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

59
11 / 2 / 8
3,290
548
57,187
20,287
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
8 / 0 / 12
3,587
598
62,762
70,236
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Fernando
bodyamsa
Fernando
59
2 / 0 / 11
3,400
567
51,377
60,149
71,976
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 1 / 9
3,250
542
29,155
15,493
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
51
0 / 12 / 3
1,360
227
17,336
35,666
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

24
2 / 3 / 1
3,357
560
41,349
118,156
55,626
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

39
1 / 3 / 3
2,920
487
54,722
18,761
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
pandece
Tiberius
22
3 / 10 / 2
3,114
519
52,720
43,302
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

48
0 / 5 / 3
2,991
499
20,669
38,798
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
1m 59s
84
Kill Participation
18
33
Kills
6
6
Deaths
33
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Karla100
Unknown
7
3
11
4.17
L
Willo
0
12
3
0.13
L
2
3
1
0.83
W
11
2
8
7.5
W
8
0
12
14
W
Fernando
bodyamsa
Fernando
2
0
11
7.5
W
5
1
9
9.5
L
1
3
3
0.83
L
Tiberius
pandece
Tiberius
3
10
2
0.4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,683
Damage
186,796
186,796
Taken
254,683
72,256
Shielding
55,626
107,644
Healing
156,235
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Karla100
Unknown
54,202
45,685
0
4,446
20,631
280
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Willo
17,336
11,068
0
1,502
35,666
0
L
41,349
40,749
0
10,390
118,156
55,626
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
57,187
49,436
1,072
7,767
20,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
62,762
46,060
0
6,160
70,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
bodyamsa
Fernando
51,377
38,155
0
6,557
60,149
71,976
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
29,155
25,313
68,347
13,295
15,493
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
54,722
44,472
46,163
8,281
18,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
pandece
Tiberius
52,720
40,337
0
2,593
43,302
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
20,669
20,419
69,409
17,897
38,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role